clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
825 lines
34 KiB
C++
825 lines
34 KiB
C++
//===- llvm/BasicBlock.h - Represent a basic block in the VM ----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the BasicBlock class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_BASICBLOCK_H
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#define LLVM_IR_BASICBLOCK_H
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#include "llvm-c/Types.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/DebugProgramInstruction.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/SymbolTableListTraits.h"
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#include "llvm/IR/Value.h"
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#include <cassert>
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#include <cstddef>
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#include <iterator>
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namespace llvm {
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class AssemblyAnnotationWriter;
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class CallInst;
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class DataLayout;
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class Function;
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class LandingPadInst;
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class LLVMContext;
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class Module;
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class PHINode;
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class ValueSymbolTable;
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class DbgVariableRecord;
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class DbgMarker;
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/// LLVM Basic Block Representation
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///
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/// This represents a single basic block in LLVM. A basic block is simply a
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/// container of instructions that execute sequentially. Basic blocks are Values
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/// because they are referenced by instructions such as branches and switch
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/// tables. The type of a BasicBlock is "Type::LabelTy" because the basic block
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/// represents a label to which a branch can jump.
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///
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/// A well formed basic block is formed of a list of non-terminating
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/// instructions followed by a single terminator instruction. Terminator
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/// instructions may not occur in the middle of basic blocks, and must terminate
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/// the blocks. The BasicBlock class allows malformed basic blocks to occur
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/// because it may be useful in the intermediate stage of constructing or
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/// modifying a program. However, the verifier will ensure that basic blocks are
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/// "well formed".
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class BasicBlock final : public Value, // Basic blocks are data objects also
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public ilist_node_with_parent<BasicBlock, Function> {
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public:
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using InstListType = SymbolTableList<Instruction, ilist_iterator_bits<true>,
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ilist_parent<BasicBlock>>;
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/// Flag recording whether or not this block stores debug-info in the form
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/// of intrinsic instructions (false) or non-instruction records (true).
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bool IsNewDbgInfoFormat;
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private:
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// Allow Function to renumber blocks.
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friend class Function;
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/// Per-function unique number.
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unsigned Number = -1u;
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friend class BlockAddress;
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friend class SymbolTableListTraits<BasicBlock>;
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InstListType InstList;
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Function *Parent;
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public:
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/// Attach a DbgMarker to the given instruction. Enables the storage of any
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/// debug-info at this position in the program.
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DbgMarker *createMarker(Instruction *I);
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DbgMarker *createMarker(InstListType::iterator It);
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/// Convert variable location debugging information stored in dbg.value
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/// intrinsics into DbgMarkers / DbgRecords. Deletes all dbg.values in
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/// the process and sets IsNewDbgInfoFormat = true. Only takes effect if
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/// the UseNewDbgInfoFormat LLVM command line option is given.
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void convertToNewDbgValues();
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/// Convert variable location debugging information stored in DbgMarkers and
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/// DbgRecords into the dbg.value intrinsic representation. Sets
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/// IsNewDbgInfoFormat = false.
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void convertFromNewDbgValues();
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/// Ensure the block is in "old" dbg.value format (\p NewFlag == false) or
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/// in the new format (\p NewFlag == true), converting to the desired format
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/// if necessary.
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void setIsNewDbgInfoFormat(bool NewFlag);
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void setNewDbgInfoFormatFlag(bool NewFlag);
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unsigned getNumber() const {
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assert(getParent() && "only basic blocks in functions have valid numbers");
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return Number;
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}
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/// Record that the collection of DbgRecords in \p M "trails" after the last
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/// instruction of this block. These are equivalent to dbg.value intrinsics
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/// that exist at the end of a basic block with no terminator (a transient
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/// state that occurs regularly).
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void setTrailingDbgRecords(DbgMarker *M);
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/// Fetch the collection of DbgRecords that "trail" after the last instruction
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/// of this block, see \ref setTrailingDbgRecords. If there are none, returns
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/// nullptr.
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DbgMarker *getTrailingDbgRecords();
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/// Delete any trailing DbgRecords at the end of this block, see
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/// \ref setTrailingDbgRecords.
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void deleteTrailingDbgRecords();
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void dumpDbgValues() const;
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/// Return the DbgMarker for the position given by \p It, so that DbgRecords
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/// can be inserted there. This will either be nullptr if not present, a
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/// DbgMarker, or TrailingDbgRecords if It is end().
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DbgMarker *getMarker(InstListType::iterator It);
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/// Return the DbgMarker for the position that comes after \p I. \see
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/// BasicBlock::getMarker, this can be nullptr, a DbgMarker, or
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/// TrailingDbgRecords if there is no next instruction.
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DbgMarker *getNextMarker(Instruction *I);
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/// Insert a DbgRecord into a block at the position given by \p I.
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void insertDbgRecordAfter(DbgRecord *DR, Instruction *I);
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/// Insert a DbgRecord into a block at the position given by \p Here.
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void insertDbgRecordBefore(DbgRecord *DR, InstListType::iterator Here);
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/// Eject any debug-info trailing at the end of a block. DbgRecords can
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/// transiently be located "off the end" of a block if the blocks terminator
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/// is temporarily removed. Once a terminator is re-inserted this method will
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/// move such DbgRecords back to the right place (ahead of the terminator).
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void flushTerminatorDbgRecords();
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/// In rare circumstances instructions can be speculatively removed from
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/// blocks, and then be re-inserted back into that position later. When this
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/// happens in RemoveDIs debug-info mode, some special patching-up needs to
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/// occur: inserting into the middle of a sequence of dbg.value intrinsics
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/// does not have an equivalent with DbgRecords.
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void reinsertInstInDbgRecords(Instruction *I,
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std::optional<DbgRecord::self_iterator> Pos);
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private:
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void setParent(Function *parent);
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/// Constructor.
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///
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/// If the function parameter is specified, the basic block is automatically
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/// inserted at either the end of the function (if InsertBefore is null), or
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/// before the specified basic block.
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explicit BasicBlock(LLVMContext &C, const Twine &Name = "",
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Function *Parent = nullptr,
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BasicBlock *InsertBefore = nullptr);
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public:
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BasicBlock(const BasicBlock &) = delete;
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BasicBlock &operator=(const BasicBlock &) = delete;
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~BasicBlock();
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/// Get the context in which this basic block lives.
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LLVMContext &getContext() const;
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/// Instruction iterators...
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using iterator = InstListType::iterator;
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using const_iterator = InstListType::const_iterator;
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using reverse_iterator = InstListType::reverse_iterator;
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using const_reverse_iterator = InstListType::const_reverse_iterator;
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// These functions and classes need access to the instruction list.
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friend void Instruction::removeFromParent();
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friend BasicBlock::iterator Instruction::eraseFromParent();
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friend BasicBlock::iterator Instruction::insertInto(BasicBlock *BB,
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BasicBlock::iterator It);
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friend class llvm::SymbolTableListTraits<
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llvm::Instruction, ilist_iterator_bits<true>, ilist_parent<BasicBlock>>;
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friend class llvm::ilist_node_with_parent<llvm::Instruction, llvm::BasicBlock,
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ilist_iterator_bits<true>,
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ilist_parent<BasicBlock>>;
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// Friendly methods that need to access us for the maintenence of
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// debug-info attachments.
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friend void Instruction::insertBefore(BasicBlock::iterator InsertPos);
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friend void Instruction::insertAfter(Instruction *InsertPos);
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friend void Instruction::insertBefore(BasicBlock &BB,
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InstListType::iterator InsertPos);
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friend void Instruction::moveBeforeImpl(BasicBlock &BB,
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InstListType::iterator I,
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bool Preserve);
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friend iterator_range<DbgRecord::self_iterator>
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Instruction::cloneDebugInfoFrom(
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const Instruction *From, std::optional<DbgRecord::self_iterator> FromHere,
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bool InsertAtHead);
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/// Creates a new BasicBlock.
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///
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/// If the Parent parameter is specified, the basic block is automatically
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/// inserted at either the end of the function (if InsertBefore is 0), or
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/// before the specified basic block.
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static BasicBlock *Create(LLVMContext &Context, const Twine &Name = "",
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Function *Parent = nullptr,
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BasicBlock *InsertBefore = nullptr) {
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return new BasicBlock(Context, Name, Parent, InsertBefore);
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}
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/// Return the enclosing method, or null if none.
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const Function *getParent() const { return Parent; }
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Function *getParent() { return Parent; }
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/// Return the module owning the function this basic block belongs to, or
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/// nullptr if the function does not have a module.
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///
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/// Note: this is undefined behavior if the block does not have a parent.
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const Module *getModule() const;
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Module *getModule() {
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return const_cast<Module *>(
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static_cast<const BasicBlock *>(this)->getModule());
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}
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/// Get the data layout of the module this basic block belongs to.
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///
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/// Requires the basic block to have a parent module.
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const DataLayout &getDataLayout() const;
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/// Returns the terminator instruction if the block is well formed or null
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/// if the block is not well formed.
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const Instruction *getTerminator() const LLVM_READONLY {
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if (InstList.empty() || !InstList.back().isTerminator())
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return nullptr;
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return &InstList.back();
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}
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Instruction *getTerminator() {
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return const_cast<Instruction *>(
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static_cast<const BasicBlock *>(this)->getTerminator());
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}
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/// Returns the call instruction calling \@llvm.experimental.deoptimize
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/// prior to the terminating return instruction of this basic block, if such
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/// a call is present. Otherwise, returns null.
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const CallInst *getTerminatingDeoptimizeCall() const;
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CallInst *getTerminatingDeoptimizeCall() {
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return const_cast<CallInst *>(
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static_cast<const BasicBlock *>(this)->getTerminatingDeoptimizeCall());
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}
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/// Returns the call instruction calling \@llvm.experimental.deoptimize
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/// that is present either in current basic block or in block that is a unique
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/// successor to current block, if such call is present. Otherwise, returns null.
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const CallInst *getPostdominatingDeoptimizeCall() const;
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CallInst *getPostdominatingDeoptimizeCall() {
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return const_cast<CallInst *>(
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static_cast<const BasicBlock *>(this)->getPostdominatingDeoptimizeCall());
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}
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/// Returns the call instruction marked 'musttail' prior to the terminating
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/// return instruction of this basic block, if such a call is present.
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/// Otherwise, returns null.
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const CallInst *getTerminatingMustTailCall() const;
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CallInst *getTerminatingMustTailCall() {
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return const_cast<CallInst *>(
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static_cast<const BasicBlock *>(this)->getTerminatingMustTailCall());
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}
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/// Returns a pointer to the first instruction in this block that is not a
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/// PHINode instruction.
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///
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/// When adding instructions to the beginning of the basic block, they should
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/// be added before the returned value, not before the first instruction,
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/// which might be PHI. Returns 0 is there's no non-PHI instruction.
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const Instruction* getFirstNonPHI() const;
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Instruction* getFirstNonPHI() {
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return const_cast<Instruction *>(
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static_cast<const BasicBlock *>(this)->getFirstNonPHI());
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}
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/// Iterator returning form of getFirstNonPHI. Installed as a placeholder for
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/// the RemoveDIs project that will eventually remove debug intrinsics.
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InstListType::const_iterator getFirstNonPHIIt() const;
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InstListType::iterator getFirstNonPHIIt() {
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BasicBlock::iterator It =
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static_cast<const BasicBlock *>(this)->getFirstNonPHIIt().getNonConst();
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It.setHeadBit(true);
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return It;
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}
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/// Returns a pointer to the first instruction in this block that is not a
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/// PHINode or a debug intrinsic, or any pseudo operation if \c SkipPseudoOp
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/// is true.
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const Instruction *getFirstNonPHIOrDbg(bool SkipPseudoOp = true) const;
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Instruction *getFirstNonPHIOrDbg(bool SkipPseudoOp = true) {
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return const_cast<Instruction *>(
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static_cast<const BasicBlock *>(this)->getFirstNonPHIOrDbg(
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SkipPseudoOp));
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}
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/// Returns a pointer to the first instruction in this block that is not a
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/// PHINode, a debug intrinsic, or a lifetime intrinsic, or any pseudo
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/// operation if \c SkipPseudoOp is true.
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const Instruction *
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getFirstNonPHIOrDbgOrLifetime(bool SkipPseudoOp = true) const;
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Instruction *getFirstNonPHIOrDbgOrLifetime(bool SkipPseudoOp = true) {
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return const_cast<Instruction *>(
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static_cast<const BasicBlock *>(this)->getFirstNonPHIOrDbgOrLifetime(
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SkipPseudoOp));
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}
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/// Returns an iterator to the first instruction in this block that is
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/// suitable for inserting a non-PHI instruction.
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///
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/// In particular, it skips all PHIs and LandingPad instructions.
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const_iterator getFirstInsertionPt() const;
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iterator getFirstInsertionPt() {
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return static_cast<const BasicBlock *>(this)
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->getFirstInsertionPt().getNonConst();
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}
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/// Returns an iterator to the first instruction in this block that is
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/// not a PHINode, a debug intrinsic, a static alloca or any pseudo operation.
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const_iterator getFirstNonPHIOrDbgOrAlloca() const;
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iterator getFirstNonPHIOrDbgOrAlloca() {
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return static_cast<const BasicBlock *>(this)
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->getFirstNonPHIOrDbgOrAlloca()
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.getNonConst();
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}
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/// Returns the first potential AsynchEH faulty instruction
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/// currently it checks for loads/stores (which may dereference a null
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/// pointer) and calls/invokes (which may propagate exceptions)
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const Instruction* getFirstMayFaultInst() const;
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Instruction* getFirstMayFaultInst() {
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return const_cast<Instruction*>(
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static_cast<const BasicBlock*>(this)->getFirstMayFaultInst());
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}
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/// Return a const iterator range over the instructions in the block, skipping
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/// any debug instructions. Skip any pseudo operations as well if \c
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/// SkipPseudoOp is true.
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iterator_range<filter_iterator<BasicBlock::const_iterator,
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std::function<bool(const Instruction &)>>>
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instructionsWithoutDebug(bool SkipPseudoOp = true) const;
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/// Return an iterator range over the instructions in the block, skipping any
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/// debug instructions. Skip and any pseudo operations as well if \c
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/// SkipPseudoOp is true.
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iterator_range<
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filter_iterator<BasicBlock::iterator, std::function<bool(Instruction &)>>>
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instructionsWithoutDebug(bool SkipPseudoOp = true);
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/// Return the size of the basic block ignoring debug instructions
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filter_iterator<BasicBlock::const_iterator,
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std::function<bool(const Instruction &)>>::difference_type
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sizeWithoutDebug() const;
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/// Unlink 'this' from the containing function, but do not delete it.
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void removeFromParent();
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/// Unlink 'this' from the containing function and delete it.
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///
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// \returns an iterator pointing to the element after the erased one.
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SymbolTableList<BasicBlock>::iterator eraseFromParent();
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/// Unlink this basic block from its current function and insert it into
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/// the function that \p MovePos lives in, right before \p MovePos.
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inline void moveBefore(BasicBlock *MovePos) {
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moveBefore(MovePos->getIterator());
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}
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void moveBefore(SymbolTableList<BasicBlock>::iterator MovePos);
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/// Unlink this basic block from its current function and insert it
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/// right after \p MovePos in the function \p MovePos lives in.
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void moveAfter(BasicBlock *MovePos);
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/// Insert unlinked basic block into a function.
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///
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/// Inserts an unlinked basic block into \c Parent. If \c InsertBefore is
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/// provided, inserts before that basic block, otherwise inserts at the end.
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///
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/// \pre \a getParent() is \c nullptr.
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void insertInto(Function *Parent, BasicBlock *InsertBefore = nullptr);
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/// Return the predecessor of this block if it has a single predecessor
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/// block. Otherwise return a null pointer.
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const BasicBlock *getSinglePredecessor() const;
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BasicBlock *getSinglePredecessor() {
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return const_cast<BasicBlock *>(
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static_cast<const BasicBlock *>(this)->getSinglePredecessor());
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}
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/// Return the predecessor of this block if it has a unique predecessor
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/// block. Otherwise return a null pointer.
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///
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/// Note that unique predecessor doesn't mean single edge, there can be
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/// multiple edges from the unique predecessor to this block (for example a
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/// switch statement with multiple cases having the same destination).
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const BasicBlock *getUniquePredecessor() const;
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BasicBlock *getUniquePredecessor() {
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return const_cast<BasicBlock *>(
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static_cast<const BasicBlock *>(this)->getUniquePredecessor());
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}
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/// Return true if this block has exactly N predecessors.
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bool hasNPredecessors(unsigned N) const;
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/// Return true if this block has N predecessors or more.
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bool hasNPredecessorsOrMore(unsigned N) const;
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/// Return the successor of this block if it has a single successor.
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/// Otherwise return a null pointer.
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///
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/// This method is analogous to getSinglePredecessor above.
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const BasicBlock *getSingleSuccessor() const;
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BasicBlock *getSingleSuccessor() {
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return const_cast<BasicBlock *>(
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static_cast<const BasicBlock *>(this)->getSingleSuccessor());
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}
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/// Return the successor of this block if it has a unique successor.
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/// Otherwise return a null pointer.
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///
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/// This method is analogous to getUniquePredecessor above.
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const BasicBlock *getUniqueSuccessor() const;
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BasicBlock *getUniqueSuccessor() {
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return const_cast<BasicBlock *>(
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static_cast<const BasicBlock *>(this)->getUniqueSuccessor());
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}
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/// Print the basic block to an output stream with an optional
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/// AssemblyAnnotationWriter.
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void print(raw_ostream &OS, AssemblyAnnotationWriter *AAW = nullptr,
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bool ShouldPreserveUseListOrder = false,
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bool IsForDebug = false) const;
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//===--------------------------------------------------------------------===//
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/// Instruction iterator methods
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///
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inline iterator begin() {
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iterator It = InstList.begin();
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// Set the head-inclusive bit to indicate that this iterator includes
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// any debug-info at the start of the block. This is a no-op unless the
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// appropriate CMake flag is set.
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It.setHeadBit(true);
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return It;
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}
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inline const_iterator begin() const {
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const_iterator It = InstList.begin();
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It.setHeadBit(true);
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return It;
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}
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inline iterator end () { return InstList.end(); }
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inline const_iterator end () const { return InstList.end(); }
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inline reverse_iterator rbegin() { return InstList.rbegin(); }
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inline const_reverse_iterator rbegin() const { return InstList.rbegin(); }
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inline reverse_iterator rend () { return InstList.rend(); }
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inline const_reverse_iterator rend () const { return InstList.rend(); }
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inline size_t size() const { return InstList.size(); }
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inline bool empty() const { return InstList.empty(); }
|
|
inline const Instruction &front() const { return InstList.front(); }
|
|
inline Instruction &front() { return InstList.front(); }
|
|
inline const Instruction &back() const { return InstList.back(); }
|
|
inline Instruction &back() { return InstList.back(); }
|
|
|
|
/// Iterator to walk just the phi nodes in the basic block.
|
|
template <typename PHINodeT = PHINode, typename BBIteratorT = iterator>
|
|
class phi_iterator_impl
|
|
: public iterator_facade_base<phi_iterator_impl<PHINodeT, BBIteratorT>,
|
|
std::forward_iterator_tag, PHINodeT> {
|
|
friend BasicBlock;
|
|
|
|
PHINodeT *PN;
|
|
|
|
phi_iterator_impl(PHINodeT *PN) : PN(PN) {}
|
|
|
|
public:
|
|
// Allow default construction to build variables, but this doesn't build
|
|
// a useful iterator.
|
|
phi_iterator_impl() = default;
|
|
|
|
// Allow conversion between instantiations where valid.
|
|
template <typename PHINodeU, typename BBIteratorU,
|
|
typename = std::enable_if_t<
|
|
std::is_convertible<PHINodeU *, PHINodeT *>::value>>
|
|
phi_iterator_impl(const phi_iterator_impl<PHINodeU, BBIteratorU> &Arg)
|
|
: PN(Arg.PN) {}
|
|
|
|
bool operator==(const phi_iterator_impl &Arg) const { return PN == Arg.PN; }
|
|
|
|
PHINodeT &operator*() const { return *PN; }
|
|
|
|
using phi_iterator_impl::iterator_facade_base::operator++;
|
|
phi_iterator_impl &operator++() {
|
|
assert(PN && "Cannot increment the end iterator!");
|
|
PN = dyn_cast<PHINodeT>(std::next(BBIteratorT(PN)));
|
|
return *this;
|
|
}
|
|
};
|
|
using phi_iterator = phi_iterator_impl<>;
|
|
using const_phi_iterator =
|
|
phi_iterator_impl<const PHINode, BasicBlock::const_iterator>;
|
|
|
|
/// Returns a range that iterates over the phis in the basic block.
|
|
///
|
|
/// Note that this cannot be used with basic blocks that have no terminator.
|
|
iterator_range<const_phi_iterator> phis() const {
|
|
return const_cast<BasicBlock *>(this)->phis();
|
|
}
|
|
iterator_range<phi_iterator> phis();
|
|
|
|
private:
|
|
/// Return the underlying instruction list container.
|
|
/// This is deliberately private because we have implemented an adequate set
|
|
/// of functions to modify the list, including BasicBlock::splice(),
|
|
/// BasicBlock::erase(), Instruction::insertInto() etc.
|
|
const InstListType &getInstList() const { return InstList; }
|
|
InstListType &getInstList() { return InstList; }
|
|
|
|
/// Returns a pointer to a member of the instruction list.
|
|
/// This is private on purpose, just like `getInstList()`.
|
|
static InstListType BasicBlock::*getSublistAccess(Instruction *) {
|
|
return &BasicBlock::InstList;
|
|
}
|
|
|
|
/// Dedicated function for splicing debug-info: when we have an empty
|
|
/// splice (i.e. zero instructions), the caller may still intend any
|
|
/// debug-info in between the two "positions" to be spliced.
|
|
void spliceDebugInfoEmptyBlock(BasicBlock::iterator ToIt, BasicBlock *FromBB,
|
|
BasicBlock::iterator FromBeginIt,
|
|
BasicBlock::iterator FromEndIt);
|
|
|
|
/// Perform any debug-info specific maintenence for the given splice
|
|
/// activity. In the DbgRecord debug-info representation, debug-info is not
|
|
/// in instructions, and so it does not automatically move from one block
|
|
/// to another.
|
|
void spliceDebugInfo(BasicBlock::iterator ToIt, BasicBlock *FromBB,
|
|
BasicBlock::iterator FromBeginIt,
|
|
BasicBlock::iterator FromEndIt);
|
|
void spliceDebugInfoImpl(BasicBlock::iterator ToIt, BasicBlock *FromBB,
|
|
BasicBlock::iterator FromBeginIt,
|
|
BasicBlock::iterator FromEndIt);
|
|
|
|
public:
|
|
/// Returns a pointer to the symbol table if one exists.
|
|
ValueSymbolTable *getValueSymbolTable();
|
|
|
|
/// Methods for support type inquiry through isa, cast, and dyn_cast.
|
|
static bool classof(const Value *V) {
|
|
return V->getValueID() == Value::BasicBlockVal;
|
|
}
|
|
|
|
/// Cause all subinstructions to "let go" of all the references that said
|
|
/// subinstructions are maintaining.
|
|
///
|
|
/// This allows one to 'delete' a whole class at a time, even though there may
|
|
/// be circular references... first all references are dropped, and all use
|
|
/// counts go to zero. Then everything is delete'd for real. Note that no
|
|
/// operations are valid on an object that has "dropped all references",
|
|
/// except operator delete.
|
|
void dropAllReferences();
|
|
|
|
/// Update PHI nodes in this BasicBlock before removal of predecessor \p Pred.
|
|
/// Note that this function does not actually remove the predecessor.
|
|
///
|
|
/// If \p KeepOneInputPHIs is true then don't remove PHIs that are left with
|
|
/// zero or one incoming values, and don't simplify PHIs with all incoming
|
|
/// values the same.
|
|
void removePredecessor(BasicBlock *Pred, bool KeepOneInputPHIs = false);
|
|
|
|
bool canSplitPredecessors() const;
|
|
|
|
/// Split the basic block into two basic blocks at the specified instruction.
|
|
///
|
|
/// If \p Before is true, splitBasicBlockBefore handles the
|
|
/// block splitting. Otherwise, execution proceeds as described below.
|
|
///
|
|
/// Note that all instructions BEFORE the specified iterator
|
|
/// stay as part of the original basic block, an unconditional branch is added
|
|
/// to the original BB, and the rest of the instructions in the BB are moved
|
|
/// to the new BB, including the old terminator. The newly formed basic block
|
|
/// is returned. This function invalidates the specified iterator.
|
|
///
|
|
/// Note that this only works on well formed basic blocks (must have a
|
|
/// terminator), and \p 'I' must not be the end of instruction list (which
|
|
/// would cause a degenerate basic block to be formed, having a terminator
|
|
/// inside of the basic block).
|
|
///
|
|
/// Also note that this doesn't preserve any passes. To split blocks while
|
|
/// keeping loop information consistent, use the SplitBlock utility function.
|
|
BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "",
|
|
bool Before = false);
|
|
BasicBlock *splitBasicBlock(Instruction *I, const Twine &BBName = "",
|
|
bool Before = false) {
|
|
return splitBasicBlock(I->getIterator(), BBName, Before);
|
|
}
|
|
|
|
/// Split the basic block into two basic blocks at the specified instruction
|
|
/// and insert the new basic blocks as the predecessor of the current block.
|
|
///
|
|
/// This function ensures all instructions AFTER and including the specified
|
|
/// iterator \p I are part of the original basic block. All Instructions
|
|
/// BEFORE the iterator \p I are moved to the new BB and an unconditional
|
|
/// branch is added to the new BB. The new basic block is returned.
|
|
///
|
|
/// Note that this only works on well formed basic blocks (must have a
|
|
/// terminator), and \p 'I' must not be the end of instruction list (which
|
|
/// would cause a degenerate basic block to be formed, having a terminator
|
|
/// inside of the basic block). \p 'I' cannot be a iterator for a PHINode
|
|
/// with multiple incoming blocks.
|
|
///
|
|
/// Also note that this doesn't preserve any passes. To split blocks while
|
|
/// keeping loop information consistent, use the SplitBlockBefore utility
|
|
/// function.
|
|
BasicBlock *splitBasicBlockBefore(iterator I, const Twine &BBName = "");
|
|
BasicBlock *splitBasicBlockBefore(Instruction *I, const Twine &BBName = "") {
|
|
return splitBasicBlockBefore(I->getIterator(), BBName);
|
|
}
|
|
|
|
/// Transfer all instructions from \p FromBB to this basic block at \p ToIt.
|
|
void splice(BasicBlock::iterator ToIt, BasicBlock *FromBB) {
|
|
splice(ToIt, FromBB, FromBB->begin(), FromBB->end());
|
|
}
|
|
|
|
/// Transfer one instruction from \p FromBB at \p FromIt to this basic block
|
|
/// at \p ToIt.
|
|
void splice(BasicBlock::iterator ToIt, BasicBlock *FromBB,
|
|
BasicBlock::iterator FromIt) {
|
|
auto FromItNext = std::next(FromIt);
|
|
// Single-element splice is a noop if destination == source.
|
|
if (ToIt == FromIt || ToIt == FromItNext)
|
|
return;
|
|
splice(ToIt, FromBB, FromIt, FromItNext);
|
|
}
|
|
|
|
/// Transfer a range of instructions that belong to \p FromBB from \p
|
|
/// FromBeginIt to \p FromEndIt, to this basic block at \p ToIt.
|
|
void splice(BasicBlock::iterator ToIt, BasicBlock *FromBB,
|
|
BasicBlock::iterator FromBeginIt,
|
|
BasicBlock::iterator FromEndIt);
|
|
|
|
/// Erases a range of instructions from \p FromIt to (not including) \p ToIt.
|
|
/// \Returns \p ToIt.
|
|
BasicBlock::iterator erase(BasicBlock::iterator FromIt, BasicBlock::iterator ToIt);
|
|
|
|
/// Returns true if there are any uses of this basic block other than
|
|
/// direct branches, switches, etc. to it.
|
|
bool hasAddressTaken() const {
|
|
return getBasicBlockBits().BlockAddressRefCount != 0;
|
|
}
|
|
|
|
/// Update all phi nodes in this basic block to refer to basic block \p New
|
|
/// instead of basic block \p Old.
|
|
void replacePhiUsesWith(BasicBlock *Old, BasicBlock *New);
|
|
|
|
/// Update all phi nodes in this basic block's successors to refer to basic
|
|
/// block \p New instead of basic block \p Old.
|
|
void replaceSuccessorsPhiUsesWith(BasicBlock *Old, BasicBlock *New);
|
|
|
|
/// Update all phi nodes in this basic block's successors to refer to basic
|
|
/// block \p New instead of to it.
|
|
void replaceSuccessorsPhiUsesWith(BasicBlock *New);
|
|
|
|
/// Return true if this basic block is an exception handling block.
|
|
bool isEHPad() const { return getFirstNonPHI()->isEHPad(); }
|
|
|
|
/// Return true if this basic block is a landing pad.
|
|
///
|
|
/// Being a ``landing pad'' means that the basic block is the destination of
|
|
/// the 'unwind' edge of an invoke instruction.
|
|
bool isLandingPad() const;
|
|
|
|
/// Return the landingpad instruction associated with the landing pad.
|
|
const LandingPadInst *getLandingPadInst() const;
|
|
LandingPadInst *getLandingPadInst() {
|
|
return const_cast<LandingPadInst *>(
|
|
static_cast<const BasicBlock *>(this)->getLandingPadInst());
|
|
}
|
|
|
|
/// Return true if it is legal to hoist instructions into this block.
|
|
bool isLegalToHoistInto() const;
|
|
|
|
/// Return true if this is the entry block of the containing function.
|
|
/// This method can only be used on blocks that have a parent function.
|
|
bool isEntryBlock() const;
|
|
|
|
std::optional<uint64_t> getIrrLoopHeaderWeight() const;
|
|
|
|
/// Returns true if the Order field of child Instructions is valid.
|
|
bool isInstrOrderValid() const {
|
|
return getBasicBlockBits().InstrOrderValid;
|
|
}
|
|
|
|
/// Mark instruction ordering invalid. Done on every instruction insert.
|
|
void invalidateOrders() {
|
|
validateInstrOrdering();
|
|
BasicBlockBits Bits = getBasicBlockBits();
|
|
Bits.InstrOrderValid = false;
|
|
setBasicBlockBits(Bits);
|
|
}
|
|
|
|
/// Renumber instructions and mark the ordering as valid.
|
|
void renumberInstructions();
|
|
|
|
/// Asserts that instruction order numbers are marked invalid, or that they
|
|
/// are in ascending order. This is constant time if the ordering is invalid,
|
|
/// and linear in the number of instructions if the ordering is valid. Callers
|
|
/// should be careful not to call this in ways that make common operations
|
|
/// O(n^2). For example, it takes O(n) time to assign order numbers to
|
|
/// instructions, so the order should be validated no more than once after
|
|
/// each ordering to ensure that transforms have the same algorithmic
|
|
/// complexity when asserts are enabled as when they are disabled.
|
|
void validateInstrOrdering() const;
|
|
|
|
private:
|
|
#if defined(_AIX) && (!defined(__GNUC__) || defined(__clang__))
|
|
// Except for GCC; by default, AIX compilers store bit-fields in 4-byte words
|
|
// and give the `pack` pragma push semantics.
|
|
#define BEGIN_TWO_BYTE_PACK() _Pragma("pack(2)")
|
|
#define END_TWO_BYTE_PACK() _Pragma("pack(pop)")
|
|
#else
|
|
#define BEGIN_TWO_BYTE_PACK()
|
|
#define END_TWO_BYTE_PACK()
|
|
#endif
|
|
|
|
BEGIN_TWO_BYTE_PACK()
|
|
/// Bitfield to help interpret the bits in Value::SubclassData.
|
|
struct BasicBlockBits {
|
|
unsigned short BlockAddressRefCount : 15;
|
|
unsigned short InstrOrderValid : 1;
|
|
};
|
|
END_TWO_BYTE_PACK()
|
|
|
|
#undef BEGIN_TWO_BYTE_PACK
|
|
#undef END_TWO_BYTE_PACK
|
|
|
|
/// Safely reinterpret the subclass data bits to a more useful form.
|
|
BasicBlockBits getBasicBlockBits() const {
|
|
static_assert(sizeof(BasicBlockBits) == sizeof(unsigned short),
|
|
"too many bits for Value::SubclassData");
|
|
unsigned short ValueData = getSubclassDataFromValue();
|
|
BasicBlockBits AsBits;
|
|
memcpy(&AsBits, &ValueData, sizeof(AsBits));
|
|
return AsBits;
|
|
}
|
|
|
|
/// Reinterpret our subclass bits and store them back into Value.
|
|
void setBasicBlockBits(BasicBlockBits AsBits) {
|
|
unsigned short D;
|
|
memcpy(&D, &AsBits, sizeof(D));
|
|
Value::setValueSubclassData(D);
|
|
}
|
|
|
|
/// Increment the internal refcount of the number of BlockAddresses
|
|
/// referencing this BasicBlock by \p Amt.
|
|
///
|
|
/// This is almost always 0, sometimes one possibly, but almost never 2, and
|
|
/// inconceivably 3 or more.
|
|
void AdjustBlockAddressRefCount(int Amt) {
|
|
BasicBlockBits Bits = getBasicBlockBits();
|
|
Bits.BlockAddressRefCount += Amt;
|
|
setBasicBlockBits(Bits);
|
|
assert(Bits.BlockAddressRefCount < 255 && "Refcount wrap-around");
|
|
}
|
|
|
|
/// Shadow Value::setValueSubclassData with a private forwarding method so
|
|
/// that any future subclasses cannot accidentally use it.
|
|
void setValueSubclassData(unsigned short D) {
|
|
Value::setValueSubclassData(D);
|
|
}
|
|
};
|
|
|
|
// Create wrappers for C Binding types (see CBindingWrapping.h).
|
|
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(BasicBlock, LLVMBasicBlockRef)
|
|
|
|
/// Advance \p It while it points to a debug instruction and return the result.
|
|
/// This assumes that \p It is not at the end of a block.
|
|
BasicBlock::iterator skipDebugIntrinsics(BasicBlock::iterator It);
|
|
|
|
#ifdef NDEBUG
|
|
/// In release builds, this is a no-op. For !NDEBUG builds, the checks are
|
|
/// implemented in the .cpp file to avoid circular header deps.
|
|
inline void BasicBlock::validateInstrOrdering() const {}
|
|
#endif
|
|
|
|
// Specialize DenseMapInfo for iterators, so that ththey can be installed into
|
|
// maps and sets. The iterator is made up of its node pointer, and the
|
|
// debug-info "head" bit.
|
|
template <> struct DenseMapInfo<BasicBlock::iterator> {
|
|
static inline BasicBlock::iterator getEmptyKey() {
|
|
return BasicBlock::iterator(nullptr);
|
|
}
|
|
|
|
static inline BasicBlock::iterator getTombstoneKey() {
|
|
BasicBlock::iterator It(nullptr);
|
|
It.setHeadBit(true);
|
|
return It;
|
|
}
|
|
|
|
static unsigned getHashValue(const BasicBlock::iterator &It) {
|
|
return DenseMapInfo<void *>::getHashValue(
|
|
reinterpret_cast<void *>(It.getNodePtr())) ^
|
|
(unsigned)It.getHeadBit();
|
|
}
|
|
|
|
static bool isEqual(const BasicBlock::iterator &LHS,
|
|
const BasicBlock::iterator &RHS) {
|
|
return LHS == RHS && LHS.getHeadBit() == RHS.getHeadBit();
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_IR_BASICBLOCK_H
|