clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
//===-- llvm/Analysis/Lint.h - LLVM IR Lint ---------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines lint interfaces that can be used for some validation of
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// input to the system, and for checking that transformations haven't done
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// something bad. In contrast to the Verifier, the Lint checker checks for
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// undefined behavior or constructions with likely unintended behavior.
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//
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// To see what specifically is checked, look at Lint.cpp
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LINT_H
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#define LLVM_ANALYSIS_LINT_H
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#include "llvm/IR/PassManager.h"
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namespace llvm {
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class Module;
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class Function;
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/// Lint a module.
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///
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/// This should only be used for debugging, because it plays games with
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/// PassManagers and stuff.
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void lintModule(const Module &M);
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// Lint a function.
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void lintFunction(const Function &F);
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class LintPass : public PassInfoMixin<LintPass> {
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public:
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PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
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};
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} // namespace llvm
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#endif // LLVM_ANALYSIS_LINT_H
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