clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
225 lines
7.9 KiB
C++
225 lines
7.9 KiB
C++
//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect meta information for a module. This information should be in a
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// neutral form that can be used by different debugging and exception handling
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// schemes.
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//
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// The organization of information is primarily clustered around the source
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// compile units. The main exception is source line correspondence where
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// inlining may interleave code from various compile units.
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//
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// The following information can be retrieved from the MachineModuleInfo.
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//
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// -- Source directories - Directories are uniqued based on their canonical
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// string and assigned a sequential numeric ID (base 1.)
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// -- Source files - Files are also uniqued based on their name and directory
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// ID. A file ID is sequential number (base 1.)
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// -- Source line correspondence - A vector of file ID, line#, column# triples.
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// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
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// corresponding to each entry in the source line list. This allows a debug
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// emitter to generate labels referenced by debug information tables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
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#define LLVM_CODEGEN_MACHINEMODULEINFO_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/Pass.h"
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#include <memory>
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#include <utility>
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#include <vector>
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namespace llvm {
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class Function;
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class LLVMTargetMachine;
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class MachineFunction;
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class Module;
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//===----------------------------------------------------------------------===//
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/// This class can be derived from and used by targets to hold private
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/// target-specific information for each Module. Objects of type are
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/// accessed/created with MachineModuleInfo::getObjFileInfo and destroyed when
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/// the MachineModuleInfo is destroyed.
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///
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class MachineModuleInfoImpl {
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public:
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using StubValueTy = PointerIntPair<MCSymbol *, 1, bool>;
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using SymbolListTy = std::vector<std::pair<MCSymbol *, StubValueTy>>;
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/// A variant of SymbolListTy where the stub is a generalized MCExpr.
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using ExprStubListTy = std::vector<std::pair<MCSymbol *, const MCExpr *>>;
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virtual ~MachineModuleInfoImpl();
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protected:
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/// Return the entries from a DenseMap in a deterministic sorted orer.
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/// Clears the map.
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static SymbolListTy getSortedStubs(DenseMap<MCSymbol*, StubValueTy>&);
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/// Return the entries from a DenseMap in a deterministic sorted orer.
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/// Clears the map.
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static ExprStubListTy
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getSortedExprStubs(DenseMap<MCSymbol *, const MCExpr *> &);
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};
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//===----------------------------------------------------------------------===//
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/// This class contains meta information specific to a module. Queries can be
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/// made by different debugging and exception handling schemes and reformated
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/// for specific use.
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///
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class MachineModuleInfo {
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friend class MachineModuleInfoWrapperPass;
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friend class MachineModuleAnalysis;
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const LLVMTargetMachine &TM;
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/// This is the MCContext used for the entire code generator.
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MCContext Context;
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// This is an external context, that if assigned, will be used instead of the
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// internal context.
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MCContext *ExternalContext = nullptr;
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/// This is the LLVM Module being worked on.
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const Module *TheModule = nullptr;
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/// This is the object-file-format-specific implementation of
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/// MachineModuleInfoImpl, which lets targets accumulate whatever info they
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/// want.
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MachineModuleInfoImpl *ObjFileMMI;
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/// Maps IR Functions to their corresponding MachineFunctions.
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DenseMap<const Function*, std::unique_ptr<MachineFunction>> MachineFunctions;
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/// Next unique number available for a MachineFunction.
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unsigned NextFnNum = 0;
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const Function *LastRequest = nullptr; ///< Used for shortcut/cache.
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MachineFunction *LastResult = nullptr; ///< Used for shortcut/cache.
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MachineModuleInfo &operator=(MachineModuleInfo &&MMII) = delete;
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public:
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explicit MachineModuleInfo(const LLVMTargetMachine *TM = nullptr);
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explicit MachineModuleInfo(const LLVMTargetMachine *TM,
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MCContext *ExtContext);
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MachineModuleInfo(MachineModuleInfo &&MMII);
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~MachineModuleInfo();
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void initialize();
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void finalize();
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const LLVMTargetMachine &getTarget() const { return TM; }
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const MCContext &getContext() const {
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return ExternalContext ? *ExternalContext : Context;
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}
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MCContext &getContext() {
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return ExternalContext ? *ExternalContext : Context;
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}
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const Module *getModule() const { return TheModule; }
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/// Returns the MachineFunction constructed for the IR function \p F.
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/// Creates a new MachineFunction if none exists yet.
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/// NOTE: New pass manager clients shall not use this method to get
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/// the `MachineFunction`, use `MachineFunctionAnalysis` instead.
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MachineFunction &getOrCreateMachineFunction(Function &F);
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/// \brief Returns the MachineFunction associated to IR function \p F if there
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/// is one, otherwise nullptr.
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/// NOTE: New pass manager clients shall not use this method to get
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/// the `MachineFunction`, use `MachineFunctionAnalysis` instead.
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MachineFunction *getMachineFunction(const Function &F) const;
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/// Delete the MachineFunction \p MF and reset the link in the IR Function to
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/// Machine Function map.
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void deleteMachineFunctionFor(Function &F);
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/// Add an externally created MachineFunction \p MF for \p F.
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void insertFunction(const Function &F, std::unique_ptr<MachineFunction> &&MF);
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/// Keep track of various per-module pieces of information for backends
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/// that would like to do so.
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template<typename Ty>
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Ty &getObjFileInfo() {
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if (ObjFileMMI == nullptr)
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ObjFileMMI = new Ty(*this);
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return *static_cast<Ty*>(ObjFileMMI);
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}
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template<typename Ty>
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const Ty &getObjFileInfo() const {
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return const_cast<MachineModuleInfo*>(this)->getObjFileInfo<Ty>();
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}
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/// \}
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}; // End class MachineModuleInfo
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class MachineModuleInfoWrapperPass : public ImmutablePass {
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MachineModuleInfo MMI;
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public:
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static char ID; // Pass identification, replacement for typeid
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explicit MachineModuleInfoWrapperPass(const LLVMTargetMachine *TM = nullptr);
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explicit MachineModuleInfoWrapperPass(const LLVMTargetMachine *TM,
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MCContext *ExtContext);
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// Initialization and Finalization
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bool doInitialization(Module &) override;
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bool doFinalization(Module &) override;
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MachineModuleInfo &getMMI() { return MMI; }
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const MachineModuleInfo &getMMI() const { return MMI; }
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};
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/// An analysis that produces \c MachineModuleInfo for a module.
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/// This does not produce its own MachineModuleInfo because we need a consistent
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/// MachineModuleInfo to keep ownership of MachineFunctions regardless of
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/// analysis invalidation/clearing. So something outside the analysis
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/// infrastructure must own the MachineModuleInfo.
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class MachineModuleAnalysis : public AnalysisInfoMixin<MachineModuleAnalysis> {
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friend AnalysisInfoMixin<MachineModuleAnalysis>;
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static AnalysisKey Key;
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MachineModuleInfo &MMI;
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public:
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class Result {
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MachineModuleInfo &MMI;
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Result(MachineModuleInfo &MMI) : MMI(MMI) {}
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friend class MachineModuleAnalysis;
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public:
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MachineModuleInfo &getMMI() { return MMI; }
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// MMI owes MCContext. It should never be invalidated.
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bool invalidate(Module &, const PreservedAnalyses &,
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ModuleAnalysisManager::Invalidator &) {
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return false;
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}
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};
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MachineModuleAnalysis(MachineModuleInfo &MMI) : MMI(MMI) {}
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/// Run the analysis pass and produce machine module information.
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Result run(Module &M, ModuleAnalysisManager &);
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};
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} // end namespace llvm
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#endif // LLVM_CODEGEN_MACHINEMODULEINFO_H
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