clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
303 lines
11 KiB
C++
303 lines
11 KiB
C++
//===-- DataEncoder.h -------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_UTILITY_DATAENCODER_H
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#define LLDB_UTILITY_DATAENCODER_H
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#include "lldb/lldb-defines.h"
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#include "lldb/lldb-enumerations.h"
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#include "lldb/lldb-forward.h"
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#include "lldb/lldb-types.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/StringRef.h"
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#include <cstddef>
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#include <cstdint>
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namespace lldb_private {
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/// \class DataEncoder
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///
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/// An binary data encoding class.
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///
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/// DataEncoder is a class that can encode binary data (swapping if needed) to
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/// a data buffer. The DataEncoder can be constructed with data that will be
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/// copied into the internally owned buffer. This allows data to be modified
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/// in the internal buffer. The DataEncoder object can also be constructed with
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/// just a byte order and address size and data can be appended to the
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/// internally owned buffer.
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///
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/// Clients can get a shared pointer to the data buffer when done modifying or
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/// creating the data to keep the data around after the lifetime of a
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/// DataEncoder object. \see GetDataBuffer
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///
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/// Client can get a reference to the object owned data as an array by calling
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/// the GetData method. \see GetData
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class DataEncoder {
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public:
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/// Default constructor.
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///
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/// Initialize all members to a default empty state and create a empty memory
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/// buffer that can be appended to. The ByteOrder and address size will be set
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/// to match the current host system.
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DataEncoder();
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/// Construct an encoder that copies the specified data into the object owned
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/// data buffer.
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///
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/// This constructor is designed to be used when you have a data buffer and
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/// want to modify values within the buffer. A copy of the data will be made
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/// in the internally owned buffer and that data can be fixed up and appended
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/// to.
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///
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/// \param[in] data
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/// A pointer to caller owned data.
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///
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/// \param[in] data_length
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/// The length in bytes of \a data.
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///
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/// \param[in] byte_order
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/// A byte order for the data that will be encoded.
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///
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/// \param[in] addr_size
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/// A size of an address in bytes. \see PutAddress, AppendAddress
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DataEncoder(const void *data, uint32_t data_length,
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lldb::ByteOrder byte_order, uint8_t addr_size);
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/// Construct an encoder that owns a heap based memory buffer.
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///
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/// This allows clients to create binary data from scratch by appending values
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/// with the methods that start with "Append".
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///
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/// \param[in] byte_order
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/// A byte order for the data that will be encoded.
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///
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/// \param[in] addr_size
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/// A size of an address in bytes. \see PutAddress, AppendAddress
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DataEncoder(lldb::ByteOrder byte_order, uint8_t addr_size);
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~DataEncoder();
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/// Encode an unsigned integer of size \a byte_size to \a offset.
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///
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/// Encode a single integer value at \a offset and return the offset that
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/// follows the newly encoded integer when the data is successfully encoded
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/// into the existing data. There must be enough room in the existing data,
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/// else UINT32_MAX will be returned to indicate that encoding failed.
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///
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/// \param[in] offset
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/// The offset within the contained data at which to put the encoded
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/// integer.
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///
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/// \param[in] byte_size
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/// The size in byte of the integer to encode.
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///
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/// \param[in] value
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/// The integer value to write. The least significant bytes of
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/// the integer value will be written if the size is less than
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/// 8 bytes.
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///
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/// \return
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/// The next offset in the bytes of this data if the integer
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/// was successfully encoded, UINT32_MAX if the encoding failed.
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uint32_t PutUnsigned(uint32_t offset, uint32_t byte_size, uint64_t value);
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/// Encode an unsigned integer at offset \a offset.
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///
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/// Encode a single unsigned integer value at \a offset and return the offset
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/// that follows the newly encoded integer when the data is successfully
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/// encoded into the existing data. There must be enough room in the data,
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/// else UINT32_MAX will be returned to indicate that encoding failed.
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///
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/// \param[in] offset
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/// The offset within the contained data at which to put the encoded
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/// integer.
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///
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/// \param[in] value
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/// The integer value to write.
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///
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/// \return
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/// The next offset in the bytes of this data if the integer was
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/// successfully encoded, UINT32_MAX if the encoding failed.
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uint32_t PutU8(uint32_t offset, uint8_t value);
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uint32_t PutU16(uint32_t offset, uint16_t value);
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uint32_t PutU32(uint32_t offset, uint32_t value);
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uint32_t PutU64(uint32_t offset, uint64_t value);
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/// Append a unsigned integer to the end of the owned data.
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///
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/// \param value
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/// A unsigned integer value to append.
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void AppendU8(uint8_t value);
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void AppendU16(uint16_t value);
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void AppendU32(uint32_t value);
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void AppendU64(uint64_t value);
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/// Append an address sized integer to the end of the owned data.
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///
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/// \param addr
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/// A unsigned integer address value to append. The size of the address
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/// will be determined by the address size specified in the constructor.
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void AppendAddress(lldb::addr_t addr);
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/// Append a bytes to the end of the owned data.
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///
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/// Append the bytes contained in the string reference. This function will
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/// not append a NULL termination character for a C string. Use the
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/// AppendCString function for this purpose.
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///
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/// \param data
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/// A string reference that contains bytes to append.
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void AppendData(llvm::StringRef data);
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/// Append a bytes to the end of the owned data.
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///
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/// Append the bytes contained in the array reference.
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///
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/// \param data
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/// A array reference that contains bytes to append.
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void AppendData(llvm::ArrayRef<uint8_t> data);
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/// Append a C string to the end of the owned data.
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///
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/// Append the bytes contained in the string reference along with an extra
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/// NULL termination character if the StringRef bytes doesn't include one as
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/// the last byte.
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///
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/// \param data
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/// A string reference that contains bytes to append.
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void AppendCString(llvm::StringRef data);
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/// Encode an arbitrary number of bytes.
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///
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/// \param[in] offset
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/// The offset in bytes into the contained data at which to
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/// start encoding.
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///
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/// \param[in] src
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/// The buffer that contains the bytes to encode.
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///
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/// \param[in] src_len
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/// The number of bytes to encode.
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///
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/// \return
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/// The next valid offset within data if the put operation
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/// was successful, else UINT32_MAX to indicate the put failed.
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uint32_t PutData(uint32_t offset, const void *src, uint32_t src_len);
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/// Encode an address in the existing buffer at \a offset bytes into the
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/// buffer.
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///
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/// Encode a single address to the data and return the next offset where
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/// subsequent data would go. The size of the address comes from the \a
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/// m_addr_size member variable and should be set correctly prior to encoding
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/// any address values.
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///
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/// \param[in] offset
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/// The offset where to encode the address.
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///
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/// \param[in] addr
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/// The address to encode.
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///
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/// \return
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/// The next valid offset within data if the put operation
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/// was successful, else UINT32_MAX to indicate the put failed.
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uint32_t PutAddress(uint32_t offset, lldb::addr_t addr);
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/// Put a C string to \a offset.
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///
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/// Encodes a C string into the existing data including the terminating. If
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/// there is not enough room in the buffer to fit the entire C string and the
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/// NULL terminator in the existing buffer bounds, then this function will
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/// fail.
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///
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/// \param[in] offset
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/// The offset where to encode the string.
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///
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/// \param[in] cstr
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/// The string to encode.
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///
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/// \return
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/// The next valid offset within data if the put operation was successful,
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/// else UINT32_MAX to indicate the put failed.
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uint32_t PutCString(uint32_t offset, const char *cstr);
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/// Get a shared copy of the heap based memory buffer owned by this object.
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///
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/// This allows a data encoder to be used to create a data buffer that can
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/// be extracted and used elsewhere after this object is destroyed.
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///
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/// \return
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/// A shared pointer to the DataBufferHeap that contains the data that was
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/// encoded into this object.
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std::shared_ptr<lldb_private::DataBufferHeap> GetDataBuffer() {
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return m_data_sp;
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}
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/// Get a access to the bytes that this references.
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///
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/// This value will always return the data that this object references even if
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/// the object was constructed with caller owned data.
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///
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/// \return
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/// A array reference to the data that this object references.
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llvm::ArrayRef<uint8_t> GetData() const;
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/// Get the number of bytes contained in this object.
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///
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/// \return
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/// The total number of bytes of data this object refers to.
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size_t GetByteSize() const;
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lldb::ByteOrder GetByteOrder() const { return m_byte_order; }
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/// The address size to use when encoding pointers or addresses.
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uint8_t GetAddressByteSize() const { return m_addr_size; }
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private:
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uint32_t BytesLeft(uint32_t offset) const {
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const uint32_t size = GetByteSize();
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if (size > offset)
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return size - offset;
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return 0;
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}
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/// Test the availability of \a length bytes of data from \a offset.
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///
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/// \return
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/// \b true if \a offset is a valid offset and there are \a
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/// length bytes available at that offset, \b false otherwise.
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bool ValidOffsetForDataOfSize(uint32_t offset, uint32_t length) const {
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return length <= BytesLeft(offset);
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}
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/// Test the validity of \a offset.
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///
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/// \return
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/// \b true if \a offset is a valid offset into the data in this
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/// object, \b false otherwise.
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bool ValidOffset(uint32_t offset) const { return offset < GetByteSize(); }
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/// The shared pointer to data that can grow as data is added
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std::shared_ptr<lldb_private::DataBufferHeap> m_data_sp;
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/// The byte order of the data we are encoding to.
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const lldb::ByteOrder m_byte_order;
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/// The address size to use when encoding pointers or addresses.
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const uint8_t m_addr_size;
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DataEncoder(const DataEncoder &) = delete;
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const DataEncoder &operator=(const DataEncoder &) = delete;
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};
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} // namespace lldb_private
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#endif // LLDB_UTILITY_DATAENCODER_H
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