clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
636 lines
26 KiB
C++
636 lines
26 KiB
C++
//===-- SymbolFile.h --------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_SYMBOL_SYMBOLFILE_H
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#define LLDB_SYMBOL_SYMBOLFILE_H
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/PluginInterface.h"
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#include "lldb/Core/SourceLocationSpec.h"
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#include "lldb/Symbol/CompilerDecl.h"
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#include "lldb/Symbol/CompilerDeclContext.h"
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#include "lldb/Symbol/CompilerType.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/SourceModule.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/TypeList.h"
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#include "lldb/Symbol/TypeSystem.h"
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#include "lldb/Target/Statistics.h"
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#include "lldb/Utility/StructuredData.h"
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#include "lldb/Utility/XcodeSDK.h"
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#include "lldb/lldb-private.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/Support/Errc.h"
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#include <mutex>
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#include <optional>
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#include <unordered_map>
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#if defined(LLDB_CONFIGURATION_DEBUG)
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#define ASSERT_MODULE_LOCK(expr) (expr->AssertModuleLock())
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#else
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#define ASSERT_MODULE_LOCK(expr) ((void)0)
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#endif
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namespace lldb_private {
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/// Provides public interface for all SymbolFiles. Any protected
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/// virtual members should go into SymbolFileCommon; most SymbolFile
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/// implementations should inherit from SymbolFileCommon to override
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/// the behaviors except SymbolFileOnDemand which inherits
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/// public interfaces from SymbolFile and forward to underlying concrete
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/// SymbolFile implementation.
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class SymbolFile : public PluginInterface {
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/// LLVM RTTI support.
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static char ID;
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public:
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/// LLVM RTTI support.
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/// \{
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virtual bool isA(const void *ClassID) const { return ClassID == &ID; }
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static bool classof(const SymbolFile *obj) { return obj->isA(&ID); }
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/// \}
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// Symbol file ability bits.
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//
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// Each symbol file can claim to support one or more symbol file abilities.
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// These get returned from SymbolFile::GetAbilities(). These help us to
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// determine which plug-in will be best to load the debug information found
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// in files.
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enum Abilities {
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CompileUnits = (1u << 0),
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LineTables = (1u << 1),
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Functions = (1u << 2),
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Blocks = (1u << 3),
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GlobalVariables = (1u << 4),
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LocalVariables = (1u << 5),
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VariableTypes = (1u << 6),
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kAllAbilities = ((1u << 7) - 1u)
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};
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static SymbolFile *FindPlugin(lldb::ObjectFileSP objfile_sp);
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// Constructors and Destructors
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SymbolFile() = default;
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~SymbolFile() override = default;
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/// SymbolFileOnDemand class overrides this to return the underlying
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/// backing SymbolFile implementation that loads on-demand.
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virtual SymbolFile *GetBackingSymbolFile() { return this; }
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/// Get a mask of what this symbol file supports for the object file
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/// that it was constructed with.
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///
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/// Each symbol file gets to respond with a mask of abilities that
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/// it supports for each object file. This happens when we are
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/// trying to figure out which symbol file plug-in will get used
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/// for a given object file. The plug-in that responds with the
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/// best mix of "SymbolFile::Abilities" bits set, will get chosen to
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/// be the symbol file parser. This allows each plug-in to check for
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/// sections that contain data a symbol file plug-in would need. For
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/// example the DWARF plug-in requires DWARF sections in a file that
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/// contain debug information. If the DWARF plug-in doesn't find
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/// these sections, it won't respond with many ability bits set, and
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/// we will probably fall back to the symbol table SymbolFile plug-in
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/// which uses any information in the symbol table. Also, plug-ins
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/// might check for some specific symbols in a symbol table in the
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/// case where the symbol table contains debug information (STABS
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/// and COFF). Not a lot of work should happen in these functions
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/// as the plug-in might not get selected due to another plug-in
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/// having more abilities. Any initialization work should be saved
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/// for "void SymbolFile::InitializeObject()" which will get called
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/// on the SymbolFile object with the best set of abilities.
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///
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/// \return
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/// A uint32_t mask containing bits from the SymbolFile::Abilities
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/// enumeration. Any bits that are set represent an ability that
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/// this symbol plug-in can parse from the object file.
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virtual uint32_t GetAbilities() = 0;
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virtual uint32_t CalculateAbilities() = 0;
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/// Symbols file subclasses should override this to return the Module that
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/// owns the TypeSystem that this symbol file modifies type information in.
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virtual std::recursive_mutex &GetModuleMutex() const;
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/// Initialize the SymbolFile object.
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///
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/// The SymbolFile object with the best set of abilities (detected
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/// in "uint32_t SymbolFile::GetAbilities()) will have this function
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/// called if it is chosen to parse an object file. More complete
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/// initialization can happen in this function which will get called
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/// prior to any other functions in the SymbolFile protocol.
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virtual void InitializeObject() {}
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/// Whether debug info will be loaded or not.
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///
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/// It will be true for most implementations except SymbolFileOnDemand.
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virtual bool GetLoadDebugInfoEnabled() { return true; }
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/// Specify debug info should be loaded.
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///
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/// It will be no-op for most implementations except SymbolFileOnDemand.
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virtual void SetLoadDebugInfoEnabled() {}
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// Compile Unit function calls
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// Approach 1 - iterator
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virtual uint32_t GetNumCompileUnits() = 0;
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virtual lldb::CompUnitSP GetCompileUnitAtIndex(uint32_t idx) = 0;
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virtual Symtab *GetSymtab() = 0;
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virtual lldb::LanguageType ParseLanguage(CompileUnit &comp_unit) = 0;
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/// Return the Xcode SDK comp_unit was compiled against.
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virtual XcodeSDK ParseXcodeSDK(CompileUnit &comp_unit) { return {}; }
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/// This function exists because SymbolFileDWARFDebugMap may extra compile
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/// units which aren't exposed as "real" compile units. In every other
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/// case this function should behave identically as ParseLanguage.
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virtual llvm::SmallSet<lldb::LanguageType, 4>
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ParseAllLanguages(CompileUnit &comp_unit) {
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llvm::SmallSet<lldb::LanguageType, 4> langs;
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langs.insert(ParseLanguage(comp_unit));
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return langs;
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}
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virtual size_t ParseFunctions(CompileUnit &comp_unit) = 0;
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virtual bool ParseLineTable(CompileUnit &comp_unit) = 0;
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virtual bool ParseDebugMacros(CompileUnit &comp_unit) = 0;
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/// Apply a lambda to each external lldb::Module referenced by this
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/// \p comp_unit. Recursively also descends into the referenced external
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/// modules of any encountered compilation unit.
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///
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/// This function can be used to traverse Clang -gmodules debug
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/// information, which is stored in DWARF files separate from the
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/// object files.
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///
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/// \param comp_unit
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/// When this SymbolFile consists of multiple auxilliary
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/// SymbolFiles, for example, a Darwin debug map that references
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/// multiple .o files, comp_unit helps choose the auxilliary
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/// file. In most other cases comp_unit's symbol file is
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/// identical with *this.
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///
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/// \param[in] lambda
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/// The lambda that should be applied to every function. The lambda can
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/// return true if the iteration should be aborted earlier.
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///
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/// \param visited_symbol_files
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/// A set of SymbolFiles that were already visited to avoid
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/// visiting one file more than once.
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///
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/// \return
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/// If the lambda early-exited, this function returns true to
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/// propagate the early exit.
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virtual bool ForEachExternalModule(
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lldb_private::CompileUnit &comp_unit,
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llvm::DenseSet<lldb_private::SymbolFile *> &visited_symbol_files,
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llvm::function_ref<bool(Module &)> lambda) {
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return false;
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}
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virtual bool ParseSupportFiles(CompileUnit &comp_unit,
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SupportFileList &support_files) = 0;
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virtual size_t ParseTypes(CompileUnit &comp_unit) = 0;
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virtual bool ParseIsOptimized(CompileUnit &comp_unit) { return false; }
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virtual bool
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ParseImportedModules(const SymbolContext &sc,
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std::vector<SourceModule> &imported_modules) = 0;
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virtual size_t ParseBlocksRecursive(Function &func) = 0;
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virtual size_t ParseVariablesForContext(const SymbolContext &sc) = 0;
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virtual Type *ResolveTypeUID(lldb::user_id_t type_uid) = 0;
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/// The characteristics of an array type.
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struct ArrayInfo {
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int64_t first_index = 0;
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///< Each entry belongs to a distinct DW_TAG_subrange_type.
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///< For multi-dimensional DW_TAG_array_types we would have
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///< an entry for each dimension. An entry represents the
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///< optional element count of the subrange.
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///
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///< The order of entries follows the order of the DW_TAG_subrange_type
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///< children of this DW_TAG_array_type.
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llvm::SmallVector<std::optional<uint64_t>, 1> element_orders;
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uint32_t byte_stride = 0;
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uint32_t bit_stride = 0;
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};
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/// If \c type_uid points to an array type, return its characteristics.
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/// To support variable-length array types, this function takes an
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/// optional \p ExecutionContext. If \c exe_ctx is non-null, the
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/// dynamic characteristics for that context are returned.
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virtual std::optional<ArrayInfo>
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GetDynamicArrayInfoForUID(lldb::user_id_t type_uid,
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const lldb_private::ExecutionContext *exe_ctx) = 0;
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virtual bool CompleteType(CompilerType &compiler_type) = 0;
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virtual void ParseDeclsForContext(CompilerDeclContext decl_ctx) {}
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virtual CompilerDecl GetDeclForUID(lldb::user_id_t uid) { return {}; }
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virtual CompilerDeclContext GetDeclContextForUID(lldb::user_id_t uid) {
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return {};
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}
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virtual CompilerDeclContext GetDeclContextContainingUID(lldb::user_id_t uid) {
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return {};
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}
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virtual std::vector<CompilerContext>
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GetCompilerContextForUID(lldb::user_id_t uid) {
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return {};
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}
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virtual uint32_t ResolveSymbolContext(const Address &so_addr,
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lldb::SymbolContextItem resolve_scope,
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SymbolContext &sc) = 0;
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/// Get an error that describes why variables might be missing for a given
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/// symbol context.
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///
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/// If there is an error in the debug information that prevents variables from
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/// being fetched, this error will get filled in. If there is no debug
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/// informaiton, no error should be returned. But if there is debug
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/// information and something prevents the variables from being available a
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/// valid error should be returned. Valid cases include:
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/// - compiler option that removes variables (-gline-tables-only)
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/// - missing external files
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/// - .dwo files in fission are not accessible or missing
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/// - .o files on darwin when not using dSYM files that are not accessible
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/// or missing
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/// - mismatched exteral files
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/// - .dwo files in fission where the DWO ID doesn't match
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/// - .o files on darwin when modification timestamp doesn't match
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/// - corrupted debug info
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///
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/// \param[in] frame
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/// The stack frame to use as a basis for the context to check. The frame
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/// address can be used if there is not debug info due to it not being able
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/// to be loaded, or if there is a debug info context, like a compile unit,
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/// or function, it can be used to track down more information on why
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/// variables are missing.
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///
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/// \returns
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/// An error specifying why there should have been debug info with variable
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/// information but the variables were not able to be resolved.
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Status GetFrameVariableError(StackFrame &frame) {
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Status err = CalculateFrameVariableError(frame);
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if (err.Fail())
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SetDebugInfoHadFrameVariableErrors();
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return err;
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}
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/// Subclasses will override this function to for GetFrameVariableError().
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///
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/// This allows GetFrameVariableError() to set the member variable
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/// m_debug_info_had_variable_errors correctly without users having to do it
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/// manually which is error prone.
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virtual Status CalculateFrameVariableError(StackFrame &frame) {
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return Status();
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}
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virtual uint32_t
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ResolveSymbolContext(const SourceLocationSpec &src_location_spec,
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lldb::SymbolContextItem resolve_scope,
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SymbolContextList &sc_list);
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virtual void DumpClangAST(Stream &s) {}
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virtual void FindGlobalVariables(ConstString name,
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const CompilerDeclContext &parent_decl_ctx,
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uint32_t max_matches,
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VariableList &variables);
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virtual void FindGlobalVariables(const RegularExpression ®ex,
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uint32_t max_matches,
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VariableList &variables);
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virtual void FindFunctions(const Module::LookupInfo &lookup_info,
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const CompilerDeclContext &parent_decl_ctx,
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bool include_inlines, SymbolContextList &sc_list);
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virtual void FindFunctions(const RegularExpression ®ex,
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bool include_inlines, SymbolContextList &sc_list);
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/// Find types using a type-matching object that contains all search
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/// parameters.
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///
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/// \see lldb_private::TypeQuery
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///
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/// \param[in] query
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/// A type matching object that contains all of the details of the type
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/// search.
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///
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/// \param[in] results
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/// Any matching types will be populated into the \a results object using
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/// TypeMap::InsertUnique(...).
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virtual void FindTypes(const TypeQuery &query, TypeResults &results) {}
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virtual void
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GetMangledNamesForFunction(const std::string &scope_qualified_name,
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std::vector<ConstString> &mangled_names);
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virtual void GetTypes(lldb_private::SymbolContextScope *sc_scope,
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lldb::TypeClass type_mask,
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lldb_private::TypeList &type_list) = 0;
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virtual void PreloadSymbols();
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virtual llvm::Expected<lldb::TypeSystemSP>
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GetTypeSystemForLanguage(lldb::LanguageType language) = 0;
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/// Finds a namespace of name \ref name and whose parent
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/// context is \ref parent_decl_ctx.
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///
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/// If \code{.cpp} !parent_decl_ctx.IsValid() \endcode
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/// then this function will consider all namespaces that
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/// match the name. If \ref only_root_namespaces is
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/// true, only consider in the search those DIEs that
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/// represent top-level namespaces.
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virtual CompilerDeclContext
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FindNamespace(ConstString name, const CompilerDeclContext &parent_decl_ctx,
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bool only_root_namespaces = false) {
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return CompilerDeclContext();
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}
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virtual ObjectFile *GetObjectFile() = 0;
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virtual const ObjectFile *GetObjectFile() const = 0;
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virtual ObjectFile *GetMainObjectFile() = 0;
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virtual std::vector<std::unique_ptr<CallEdge>>
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ParseCallEdgesInFunction(UserID func_id) {
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return {};
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}
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virtual void AddSymbols(Symtab &symtab) {}
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/// Notify the SymbolFile that the file addresses in the Sections
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/// for this module have been changed.
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virtual void SectionFileAddressesChanged() = 0;
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struct RegisterInfoResolver {
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virtual ~RegisterInfoResolver(); // anchor
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virtual const RegisterInfo *ResolveName(llvm::StringRef name) const = 0;
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virtual const RegisterInfo *ResolveNumber(lldb::RegisterKind kind,
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uint32_t number) const = 0;
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};
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virtual lldb::UnwindPlanSP
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GetUnwindPlan(const Address &address, const RegisterInfoResolver &resolver) {
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return nullptr;
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}
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/// Return the number of stack bytes taken up by the parameters to this
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/// function.
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virtual llvm::Expected<lldb::addr_t> GetParameterStackSize(Symbol &symbol) {
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return llvm::createStringError(make_error_code(llvm::errc::not_supported),
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"Operation not supported.");
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}
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virtual void Dump(Stream &s) = 0;
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/// Metrics gathering functions
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/// Return the size in bytes of all loaded debug information or total possible
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/// debug info in the symbol file.
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///
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/// If the debug information is contained in sections of an ObjectFile, then
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/// this call should add the size of all sections that contain debug
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/// information. Symbols the symbol tables are not considered debug
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/// information for this call to make it easy and quick for this number to be
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/// calculated. If the symbol file is all debug information, the size of the
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/// entire file should be returned. The default implementation of this
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/// function will iterate over all sections in a module and add up their
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/// debug info only section byte sizes.
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///
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/// \param load_all_debug_info
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/// If true, force loading any symbol files if they are not yet loaded and
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/// add to the total size. Default to false.
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///
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/// \returns
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/// Total currently loaded debug info size in bytes
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virtual uint64_t GetDebugInfoSize(bool load_all_debug_info = false) = 0;
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/// Return the time taken to parse the debug information.
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///
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/// \returns 0.0 if no information has been parsed or if there is
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/// no computational cost to parsing the debug information.
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virtual StatsDuration::Duration GetDebugInfoParseTime() { return {}; }
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/// Return the time it took to index the debug information in the object
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/// file.
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///
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/// \returns 0.0 if the file doesn't need to be indexed or if it
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/// hasn't been indexed yet, or a valid duration if it has.
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virtual StatsDuration::Duration GetDebugInfoIndexTime() { return {}; }
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/// Get the additional modules that this symbol file uses to parse debug info.
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///
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/// Some debug info is stored in stand alone object files that are represented
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/// by unique modules that will show up in the statistics module list. Return
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/// a list of modules that are not in the target module list that this symbol
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/// file is currently using so that they can be tracked and assoicated with
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/// the module in the statistics.
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virtual ModuleList GetDebugInfoModules() { return ModuleList(); }
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/// Accessors for the bool that indicates if the debug info index was loaded
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/// from, or saved to the module index cache.
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///
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/// In statistics it is handy to know if a module's debug info was loaded from
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/// or saved to the cache. When the debug info index is loaded from the cache
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/// startup times can be faster. When the cache is enabled and the debug info
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/// index is saved to the cache, debug sessions can be slower. These accessors
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/// can be accessed by the statistics and emitted to help track these costs.
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/// \{
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virtual bool GetDebugInfoIndexWasLoadedFromCache() const = 0;
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virtual void SetDebugInfoIndexWasLoadedFromCache() = 0;
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virtual bool GetDebugInfoIndexWasSavedToCache() const = 0;
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virtual void SetDebugInfoIndexWasSavedToCache() = 0;
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/// \}
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/// Accessors for the bool that indicates if there was debug info, but errors
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/// stopped variables from being able to be displayed correctly. See
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/// GetFrameVariableError() for details on what are considered errors.
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virtual bool GetDebugInfoHadFrameVariableErrors() const = 0;
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virtual void SetDebugInfoHadFrameVariableErrors() = 0;
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/// Return true if separate debug info files are supported and this function
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/// succeeded, false otherwise.
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///
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/// \param[out] d
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/// If this function succeeded, then this will be a dictionary that
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/// contains the keys "type", "symfile", and "separate-debug-info-files".
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/// "type" can be used to assume the structure of each object in
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/// "separate-debug-info-files".
|
|
/// \param errors_only
|
|
/// If true, then only return separate debug info files that encountered
|
|
/// errors during loading. If false, then return all expected separate
|
|
/// debug info files, regardless of whether they were successfully loaded.
|
|
virtual bool GetSeparateDebugInfo(StructuredData::Dictionary &d,
|
|
bool errors_only) {
|
|
return false;
|
|
};
|
|
|
|
virtual lldb::TypeSP
|
|
MakeType(lldb::user_id_t uid, ConstString name,
|
|
std::optional<uint64_t> byte_size, SymbolContextScope *context,
|
|
lldb::user_id_t encoding_uid,
|
|
Type::EncodingDataType encoding_uid_type, const Declaration &decl,
|
|
const CompilerType &compiler_qual_type,
|
|
Type::ResolveState compiler_type_resolve_state,
|
|
uint32_t opaque_payload = 0) = 0;
|
|
|
|
virtual lldb::TypeSP CopyType(const lldb::TypeSP &other_type) = 0;
|
|
|
|
/// Returns a map of compilation unit to the compile option arguments
|
|
/// associated with that compilation unit.
|
|
std::unordered_map<lldb::CompUnitSP, Args> GetCompileOptions() {
|
|
std::unordered_map<lldb::CompUnitSP, Args> args;
|
|
GetCompileOptions(args);
|
|
return args;
|
|
}
|
|
|
|
protected:
|
|
void AssertModuleLock();
|
|
|
|
virtual void GetCompileOptions(
|
|
std::unordered_map<lldb::CompUnitSP, lldb_private::Args> &args) {}
|
|
|
|
private:
|
|
SymbolFile(const SymbolFile &) = delete;
|
|
const SymbolFile &operator=(const SymbolFile &) = delete;
|
|
};
|
|
|
|
/// Containing protected virtual methods for child classes to override.
|
|
/// Most actual SymbolFile implementations should inherit from this class.
|
|
class SymbolFileCommon : public SymbolFile {
|
|
/// LLVM RTTI support.
|
|
static char ID;
|
|
|
|
public:
|
|
/// LLVM RTTI support.
|
|
/// \{
|
|
bool isA(const void *ClassID) const override {
|
|
return ClassID == &ID || SymbolFile::isA(ClassID);
|
|
}
|
|
static bool classof(const SymbolFileCommon *obj) { return obj->isA(&ID); }
|
|
/// \}
|
|
|
|
// Constructors and Destructors
|
|
SymbolFileCommon(lldb::ObjectFileSP objfile_sp)
|
|
: m_objfile_sp(std::move(objfile_sp)) {}
|
|
|
|
~SymbolFileCommon() override = default;
|
|
|
|
uint32_t GetAbilities() override {
|
|
if (!m_calculated_abilities) {
|
|
m_abilities = CalculateAbilities();
|
|
m_calculated_abilities = true;
|
|
}
|
|
return m_abilities;
|
|
}
|
|
|
|
Symtab *GetSymtab() override;
|
|
|
|
ObjectFile *GetObjectFile() override { return m_objfile_sp.get(); }
|
|
const ObjectFile *GetObjectFile() const override {
|
|
return m_objfile_sp.get();
|
|
}
|
|
ObjectFile *GetMainObjectFile() override;
|
|
|
|
/// Notify the SymbolFile that the file addresses in the Sections
|
|
/// for this module have been changed.
|
|
void SectionFileAddressesChanged() override;
|
|
|
|
// Compile Unit function calls
|
|
// Approach 1 - iterator
|
|
uint32_t GetNumCompileUnits() override;
|
|
lldb::CompUnitSP GetCompileUnitAtIndex(uint32_t idx) override;
|
|
|
|
llvm::Expected<lldb::TypeSystemSP>
|
|
GetTypeSystemForLanguage(lldb::LanguageType language) override;
|
|
|
|
void Dump(Stream &s) override;
|
|
|
|
uint64_t GetDebugInfoSize(bool load_all_debug_info = false) override;
|
|
|
|
bool GetDebugInfoIndexWasLoadedFromCache() const override {
|
|
return m_index_was_loaded_from_cache;
|
|
}
|
|
void SetDebugInfoIndexWasLoadedFromCache() override {
|
|
m_index_was_loaded_from_cache = true;
|
|
}
|
|
bool GetDebugInfoIndexWasSavedToCache() const override {
|
|
return m_index_was_saved_to_cache;
|
|
}
|
|
void SetDebugInfoIndexWasSavedToCache() override {
|
|
m_index_was_saved_to_cache = true;
|
|
}
|
|
bool GetDebugInfoHadFrameVariableErrors() const override {
|
|
return m_debug_info_had_variable_errors;
|
|
}
|
|
void SetDebugInfoHadFrameVariableErrors() override {
|
|
m_debug_info_had_variable_errors = true;
|
|
}
|
|
|
|
/// This function is used to create types that belong to a SymbolFile. The
|
|
/// symbol file will own a strong reference to the type in an internal type
|
|
/// list.
|
|
lldb::TypeSP MakeType(lldb::user_id_t uid, ConstString name,
|
|
std::optional<uint64_t> byte_size,
|
|
SymbolContextScope *context,
|
|
lldb::user_id_t encoding_uid,
|
|
Type::EncodingDataType encoding_uid_type,
|
|
const Declaration &decl,
|
|
const CompilerType &compiler_qual_type,
|
|
Type::ResolveState compiler_type_resolve_state,
|
|
uint32_t opaque_payload = 0) override {
|
|
lldb::TypeSP type_sp (new Type(
|
|
uid, this, name, byte_size, context, encoding_uid,
|
|
encoding_uid_type, decl, compiler_qual_type,
|
|
compiler_type_resolve_state, opaque_payload));
|
|
m_type_list.Insert(type_sp);
|
|
return type_sp;
|
|
}
|
|
|
|
lldb::TypeSP CopyType(const lldb::TypeSP &other_type) override {
|
|
// Make sure the real symbol file matches when copying types.
|
|
if (GetBackingSymbolFile() != other_type->GetSymbolFile())
|
|
return lldb::TypeSP();
|
|
lldb::TypeSP type_sp(new Type(*other_type));
|
|
m_type_list.Insert(type_sp);
|
|
return type_sp;
|
|
}
|
|
|
|
protected:
|
|
virtual uint32_t CalculateNumCompileUnits() = 0;
|
|
virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t idx) = 0;
|
|
virtual TypeList &GetTypeList() { return m_type_list; }
|
|
void SetCompileUnitAtIndex(uint32_t idx, const lldb::CompUnitSP &cu_sp);
|
|
|
|
lldb::ObjectFileSP m_objfile_sp; // Keep a reference to the object file in
|
|
// case it isn't the same as the module
|
|
// object file (debug symbols in a separate
|
|
// file)
|
|
std::optional<std::vector<lldb::CompUnitSP>> m_compile_units;
|
|
TypeList m_type_list;
|
|
uint32_t m_abilities = 0;
|
|
bool m_calculated_abilities = false;
|
|
bool m_index_was_loaded_from_cache = false;
|
|
bool m_index_was_saved_to_cache = false;
|
|
/// Set to true if any variable feteching errors have been found when calling
|
|
/// GetFrameVariableError(). This will be emitted in the "statistics dump"
|
|
/// information for a module.
|
|
bool m_debug_info_had_variable_errors = false;
|
|
|
|
private:
|
|
SymbolFileCommon(const SymbolFileCommon &) = delete;
|
|
const SymbolFileCommon &operator=(const SymbolFileCommon &) = delete;
|
|
|
|
/// Do not use m_symtab directly, as it may be freed. Use GetSymtab()
|
|
/// to access it instead.
|
|
Symtab *m_symtab = nullptr;
|
|
};
|
|
|
|
} // namespace lldb_private
|
|
|
|
#endif // LLDB_SYMBOL_SYMBOLFILE_H
|