clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
1013 lines
44 KiB
C++
1013 lines
44 KiB
C++
//===- ExprEngine.h - Path-Sensitive Expression-Level Dataflow --*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a meta-engine for path-sensitive dataflow analysis that
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// is built on CoreEngine, but provides the boilerplate to execute transfer
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// functions and build the ExplodedGraph at the expression level.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_EXPRENGINE_H
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#define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_EXPRENGINE_H
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#include "clang/AST/Expr.h"
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#include "clang/AST/Type.h"
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#include "clang/Analysis/CFG.h"
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#include "clang/Analysis/DomainSpecific/ObjCNoReturn.h"
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#include "clang/Analysis/ProgramPoint.h"
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#include "clang/Basic/LLVM.h"
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#include "clang/StaticAnalyzer/Core/CheckerManager.h"
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#include "clang/StaticAnalyzer/Core/BugReporter/BugReporter.h"
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#include "clang/StaticAnalyzer/Core/BugReporter/BugReporterVisitors.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/CoreEngine.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/FunctionSummary.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/WorkList.h"
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#include "llvm/ADT/ArrayRef.h"
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#include <cassert>
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#include <optional>
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#include <utility>
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namespace clang {
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class AnalysisDeclContextManager;
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class AnalyzerOptions;
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class ASTContext;
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class CFGBlock;
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class CFGElement;
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class ConstructionContext;
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class CXXBindTemporaryExpr;
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class CXXCatchStmt;
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class CXXConstructExpr;
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class CXXDeleteExpr;
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class CXXNewExpr;
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class CXXThisExpr;
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class Decl;
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class DeclStmt;
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class GCCAsmStmt;
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class LambdaExpr;
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class LocationContext;
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class MaterializeTemporaryExpr;
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class MSAsmStmt;
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class NamedDecl;
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class ObjCAtSynchronizedStmt;
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class ObjCForCollectionStmt;
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class ObjCIvarRefExpr;
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class ObjCMessageExpr;
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class ReturnStmt;
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class Stmt;
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namespace cross_tu {
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class CrossTranslationUnitContext;
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} // namespace cross_tu
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namespace ento {
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class AnalysisManager;
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class BasicValueFactory;
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class CallEvent;
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class CheckerManager;
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class ConstraintManager;
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class ExplodedNodeSet;
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class ExplodedNode;
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class IndirectGotoNodeBuilder;
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class MemRegion;
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class NodeBuilderContext;
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class NodeBuilderWithSinks;
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class ProgramState;
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class ProgramStateManager;
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class RegionAndSymbolInvalidationTraits;
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class SymbolManager;
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class SwitchNodeBuilder;
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/// Hints for figuring out of a call should be inlined during evalCall().
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struct EvalCallOptions {
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/// This call is a constructor or a destructor for which we do not currently
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/// compute the this-region correctly.
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bool IsCtorOrDtorWithImproperlyModeledTargetRegion = false;
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/// This call is a constructor or a destructor for a single element within
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/// an array, a part of array construction or destruction.
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bool IsArrayCtorOrDtor = false;
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/// This call is a constructor or a destructor of a temporary value.
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bool IsTemporaryCtorOrDtor = false;
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/// This call is a constructor for a temporary that is lifetime-extended
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/// by binding it to a reference-type field within an aggregate,
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/// for example 'A { const C &c; }; A a = { C() };'
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bool IsTemporaryLifetimeExtendedViaAggregate = false;
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/// This call is a pre-C++17 elidable constructor that we failed to elide
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/// because we failed to compute the target region into which
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/// this constructor would have been ultimately elided. Analysis that
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/// we perform in this case is still correct but it behaves differently,
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/// as if copy elision is disabled.
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bool IsElidableCtorThatHasNotBeenElided = false;
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EvalCallOptions() {}
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};
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class ExprEngine {
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void anchor();
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public:
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/// The modes of inlining, which override the default analysis-wide settings.
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enum InliningModes {
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/// Follow the default settings for inlining callees.
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Inline_Regular = 0,
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/// Do minimal inlining of callees.
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Inline_Minimal = 0x1
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};
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private:
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cross_tu::CrossTranslationUnitContext &CTU;
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bool IsCTUEnabled;
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AnalysisManager &AMgr;
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AnalysisDeclContextManager &AnalysisDeclContexts;
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CoreEngine Engine;
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/// G - the simulation graph.
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ExplodedGraph &G;
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/// StateMgr - Object that manages the data for all created states.
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ProgramStateManager StateMgr;
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/// SymMgr - Object that manages the symbol information.
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SymbolManager &SymMgr;
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/// MRMgr - MemRegionManager object that creates memory regions.
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MemRegionManager &MRMgr;
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/// svalBuilder - SValBuilder object that creates SVals from expressions.
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SValBuilder &svalBuilder;
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unsigned int currStmtIdx = 0;
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const NodeBuilderContext *currBldrCtx = nullptr;
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/// Helper object to determine if an Objective-C message expression
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/// implicitly never returns.
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ObjCNoReturn ObjCNoRet;
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/// The BugReporter associated with this engine. It is important that
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/// this object be placed at the very end of member variables so that its
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/// destructor is called before the rest of the ExprEngine is destroyed.
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PathSensitiveBugReporter BR;
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/// The functions which have been analyzed through inlining. This is owned by
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/// AnalysisConsumer. It can be null.
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SetOfConstDecls *VisitedCallees;
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/// The flag, which specifies the mode of inlining for the engine.
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InliningModes HowToInline;
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public:
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ExprEngine(cross_tu::CrossTranslationUnitContext &CTU, AnalysisManager &mgr,
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SetOfConstDecls *VisitedCalleesIn,
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FunctionSummariesTy *FS, InliningModes HowToInlineIn);
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virtual ~ExprEngine() = default;
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/// Returns true if there is still simulation state on the worklist.
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bool ExecuteWorkList(const LocationContext *L, unsigned Steps = 150000) {
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assert(L->inTopFrame());
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BR.setAnalysisEntryPoint(L->getDecl());
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return Engine.ExecuteWorkList(L, Steps, nullptr);
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}
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/// getContext - Return the ASTContext associated with this analysis.
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ASTContext &getContext() const { return AMgr.getASTContext(); }
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AnalysisManager &getAnalysisManager() { return AMgr; }
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AnalysisDeclContextManager &getAnalysisDeclContextManager() {
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return AMgr.getAnalysisDeclContextManager();
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}
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CheckerManager &getCheckerManager() const {
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return *AMgr.getCheckerManager();
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}
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SValBuilder &getSValBuilder() { return svalBuilder; }
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BugReporter &getBugReporter() { return BR; }
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cross_tu::CrossTranslationUnitContext *
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getCrossTranslationUnitContext() {
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return &CTU;
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}
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const NodeBuilderContext &getBuilderContext() {
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assert(currBldrCtx);
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return *currBldrCtx;
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}
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const Stmt *getStmt() const;
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const LocationContext *getRootLocationContext() const {
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assert(G.roots_begin() != G.roots_end());
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return (*G.roots_begin())->getLocation().getLocationContext();
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}
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CFGBlock::ConstCFGElementRef getCFGElementRef() const {
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const CFGBlock *blockPtr = currBldrCtx ? currBldrCtx->getBlock() : nullptr;
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return {blockPtr, currStmtIdx};
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}
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/// Dump graph to the specified filename.
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/// If filename is empty, generate a temporary one.
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/// \return The filename the graph is written into.
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std::string DumpGraph(bool trim = false, StringRef Filename="");
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/// Dump the graph consisting of the given nodes to a specified filename.
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/// Generate a temporary filename if it's not provided.
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/// \return The filename the graph is written into.
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std::string DumpGraph(ArrayRef<const ExplodedNode *> Nodes,
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StringRef Filename = "");
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/// Visualize the ExplodedGraph created by executing the simulation.
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void ViewGraph(bool trim = false);
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/// Visualize a trimmed ExplodedGraph that only contains paths to the given
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/// nodes.
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void ViewGraph(ArrayRef<const ExplodedNode *> Nodes);
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/// getInitialState - Return the initial state used for the root vertex
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/// in the ExplodedGraph.
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ProgramStateRef getInitialState(const LocationContext *InitLoc);
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ExplodedGraph &getGraph() { return G; }
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const ExplodedGraph &getGraph() const { return G; }
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/// Run the analyzer's garbage collection - remove dead symbols and
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/// bindings from the state.
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///
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/// Checkers can participate in this process with two callbacks:
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/// \c checkLiveSymbols and \c checkDeadSymbols. See the CheckerDocumentation
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/// class for more information.
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///
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/// \param Node The predecessor node, from which the processing should start.
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/// \param Out The returned set of output nodes.
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/// \param ReferenceStmt The statement which is about to be processed.
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/// Everything needed for this statement should be considered live.
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/// A null statement means that everything in child LocationContexts
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/// is dead.
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/// \param LC The location context of the \p ReferenceStmt. A null location
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/// context means that we have reached the end of analysis and that
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/// all statements and local variables should be considered dead.
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/// \param DiagnosticStmt Used as a location for any warnings that should
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/// occur while removing the dead (e.g. leaks). By default, the
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/// \p ReferenceStmt is used.
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/// \param K Denotes whether this is a pre- or post-statement purge. This
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/// must only be ProgramPoint::PostStmtPurgeDeadSymbolsKind if an
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/// entire location context is being cleared, in which case the
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/// \p ReferenceStmt must either be a ReturnStmt or \c NULL. Otherwise,
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/// it must be ProgramPoint::PreStmtPurgeDeadSymbolsKind (the default)
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/// and \p ReferenceStmt must be valid (non-null).
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void removeDead(ExplodedNode *Node, ExplodedNodeSet &Out,
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const Stmt *ReferenceStmt, const LocationContext *LC,
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const Stmt *DiagnosticStmt = nullptr,
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ProgramPoint::Kind K = ProgramPoint::PreStmtPurgeDeadSymbolsKind);
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/// processCFGElement - Called by CoreEngine. Used to generate new successor
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/// nodes by processing the 'effects' of a CFG element.
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void processCFGElement(const CFGElement E, ExplodedNode *Pred,
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unsigned StmtIdx, NodeBuilderContext *Ctx);
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void ProcessStmt(const Stmt *S, ExplodedNode *Pred);
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void ProcessLoopExit(const Stmt* S, ExplodedNode *Pred);
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void ProcessInitializer(const CFGInitializer I, ExplodedNode *Pred);
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void ProcessImplicitDtor(const CFGImplicitDtor D, ExplodedNode *Pred);
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void ProcessNewAllocator(const CXXNewExpr *NE, ExplodedNode *Pred);
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void ProcessAutomaticObjDtor(const CFGAutomaticObjDtor D,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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void ProcessDeleteDtor(const CFGDeleteDtor D,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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void ProcessBaseDtor(const CFGBaseDtor D,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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void ProcessMemberDtor(const CFGMemberDtor D,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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void ProcessTemporaryDtor(const CFGTemporaryDtor D,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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/// Called by CoreEngine when processing the entrance of a CFGBlock.
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void processCFGBlockEntrance(const BlockEdge &L,
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NodeBuilderWithSinks &nodeBuilder,
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ExplodedNode *Pred);
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/// ProcessBranch - Called by CoreEngine. Used to generate successor
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/// nodes by processing the 'effects' of a branch condition.
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void processBranch(const Stmt *Condition,
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NodeBuilderContext& BuilderCtx,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst,
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const CFGBlock *DstT,
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const CFGBlock *DstF);
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/// Called by CoreEngine.
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/// Used to generate successor nodes for temporary destructors depending
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/// on whether the corresponding constructor was visited.
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void processCleanupTemporaryBranch(const CXXBindTemporaryExpr *BTE,
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NodeBuilderContext &BldCtx,
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ExplodedNode *Pred, ExplodedNodeSet &Dst,
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const CFGBlock *DstT,
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const CFGBlock *DstF);
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/// Called by CoreEngine. Used to processing branching behavior
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/// at static initializers.
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void processStaticInitializer(const DeclStmt *DS,
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NodeBuilderContext& BuilderCtx,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst,
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const CFGBlock *DstT,
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const CFGBlock *DstF);
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/// processIndirectGoto - Called by CoreEngine. Used to generate successor
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/// nodes by processing the 'effects' of a computed goto jump.
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void processIndirectGoto(IndirectGotoNodeBuilder& builder);
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/// ProcessSwitch - Called by CoreEngine. Used to generate successor
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/// nodes by processing the 'effects' of a switch statement.
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void processSwitch(SwitchNodeBuilder& builder);
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/// Called by CoreEngine. Used to notify checkers that processing a
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/// function has begun. Called for both inlined and top-level functions.
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void processBeginOfFunction(NodeBuilderContext &BC,
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ExplodedNode *Pred, ExplodedNodeSet &Dst,
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const BlockEdge &L);
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/// Called by CoreEngine. Used to notify checkers that processing a
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/// function has ended. Called for both inlined and top-level functions.
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void processEndOfFunction(NodeBuilderContext& BC,
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ExplodedNode *Pred,
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const ReturnStmt *RS = nullptr);
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/// Remove dead bindings/symbols before exiting a function.
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void removeDeadOnEndOfFunction(NodeBuilderContext& BC,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// Generate the entry node of the callee.
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void processCallEnter(NodeBuilderContext& BC, CallEnter CE,
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ExplodedNode *Pred);
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/// Generate the sequence of nodes that simulate the call exit and the post
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/// visit for CallExpr.
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void processCallExit(ExplodedNode *Pred);
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/// Called by CoreEngine when the analysis worklist has terminated.
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void processEndWorklist();
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/// evalAssume - Callback function invoked by the ConstraintManager when
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/// making assumptions about state values.
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ProgramStateRef processAssume(ProgramStateRef state, SVal cond,
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bool assumption);
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/// processRegionChanges - Called by ProgramStateManager whenever a change is made
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/// to the store. Used to update checkers that track region values.
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ProgramStateRef
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processRegionChanges(ProgramStateRef state,
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const InvalidatedSymbols *invalidated,
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ArrayRef<const MemRegion *> ExplicitRegions,
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ArrayRef<const MemRegion *> Regions,
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const LocationContext *LCtx,
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const CallEvent *Call);
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inline ProgramStateRef
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processRegionChange(ProgramStateRef state,
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const MemRegion* MR,
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const LocationContext *LCtx) {
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return processRegionChanges(state, nullptr, MR, MR, LCtx, nullptr);
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}
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/// printJson - Called by ProgramStateManager to print checker-specific data.
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void printJson(raw_ostream &Out, ProgramStateRef State,
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const LocationContext *LCtx, const char *NL,
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unsigned int Space, bool IsDot) const;
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ProgramStateManager &getStateManager() { return StateMgr; }
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StoreManager &getStoreManager() { return StateMgr.getStoreManager(); }
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ConstraintManager &getConstraintManager() {
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return StateMgr.getConstraintManager();
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}
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// FIXME: Remove when we migrate over to just using SValBuilder.
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BasicValueFactory &getBasicVals() {
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return StateMgr.getBasicVals();
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}
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SymbolManager &getSymbolManager() { return SymMgr; }
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MemRegionManager &getRegionManager() { return MRMgr; }
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DataTag::Factory &getDataTags() { return Engine.getDataTags(); }
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// Functions for external checking of whether we have unfinished work
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bool wasBlocksExhausted() const { return Engine.wasBlocksExhausted(); }
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bool hasEmptyWorkList() const { return !Engine.getWorkList()->hasWork(); }
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bool hasWorkRemaining() const { return Engine.hasWorkRemaining(); }
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const CoreEngine &getCoreEngine() const { return Engine; }
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public:
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/// Visit - Transfer function logic for all statements. Dispatches to
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/// other functions that handle specific kinds of statements.
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void Visit(const Stmt *S, ExplodedNode *Pred, ExplodedNodeSet &Dst);
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/// VisitArrayInitLoopExpr - Transfer function for array init loop.
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void VisitArrayInitLoopExpr(const ArrayInitLoopExpr *Ex, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitArraySubscriptExpr - Transfer function for array accesses.
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void VisitArraySubscriptExpr(const ArraySubscriptExpr *Ex,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitGCCAsmStmt - Transfer function logic for inline asm.
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void VisitGCCAsmStmt(const GCCAsmStmt *A, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitMSAsmStmt - Transfer function logic for MS inline asm.
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void VisitMSAsmStmt(const MSAsmStmt *A, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitBlockExpr - Transfer function logic for BlockExprs.
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void VisitBlockExpr(const BlockExpr *BE, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitLambdaExpr - Transfer function logic for LambdaExprs.
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void VisitLambdaExpr(const LambdaExpr *LE, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitBinaryOperator - Transfer function logic for binary operators.
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void VisitBinaryOperator(const BinaryOperator* B, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitCall - Transfer function for function calls.
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void VisitCallExpr(const CallExpr *CE, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitCast - Transfer function logic for all casts (implicit and explicit).
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void VisitCast(const CastExpr *CastE, const Expr *Ex, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// VisitCompoundLiteralExpr - Transfer function logic for compound literals.
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void VisitCompoundLiteralExpr(const CompoundLiteralExpr *CL,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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/// Transfer function logic for DeclRefExprs and BlockDeclRefExprs.
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void VisitCommonDeclRefExpr(const Expr *DR, const NamedDecl *D,
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ExplodedNode *Pred, ExplodedNodeSet &Dst);
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|
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/// VisitDeclStmt - Transfer function logic for DeclStmts.
|
|
void VisitDeclStmt(const DeclStmt *DS, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitGuardedExpr - Transfer function logic for ?, __builtin_choose
|
|
void VisitGuardedExpr(const Expr *Ex, const Expr *L, const Expr *R,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst);
|
|
|
|
void VisitInitListExpr(const InitListExpr *E, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitLogicalExpr - Transfer function logic for '&&', '||'
|
|
void VisitLogicalExpr(const BinaryOperator* B, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitMemberExpr - Transfer function for member expressions.
|
|
void VisitMemberExpr(const MemberExpr *M, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitAtomicExpr - Transfer function for builtin atomic expressions
|
|
void VisitAtomicExpr(const AtomicExpr *E, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// Transfer function logic for ObjCAtSynchronizedStmts.
|
|
void VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst);
|
|
|
|
/// Transfer function logic for computing the lvalue of an Objective-C ivar.
|
|
void VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *DR, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitObjCForCollectionStmt - Transfer function logic for
|
|
/// ObjCForCollectionStmt.
|
|
void VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst);
|
|
|
|
void VisitObjCMessage(const ObjCMessageExpr *ME, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitReturnStmt - Transfer function logic for return statements.
|
|
void VisitReturnStmt(const ReturnStmt *R, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitOffsetOfExpr - Transfer function for offsetof.
|
|
void VisitOffsetOfExpr(const OffsetOfExpr *Ex, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// VisitUnaryExprOrTypeTraitExpr - Transfer function for sizeof.
|
|
void VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst);
|
|
|
|
/// VisitUnaryOperator - Transfer function logic for unary operators.
|
|
void VisitUnaryOperator(const UnaryOperator* B, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// Handle ++ and -- (both pre- and post-increment).
|
|
void VisitIncrementDecrementOperator(const UnaryOperator* U,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXBindTemporaryExpr(const CXXBindTemporaryExpr *BTE,
|
|
ExplodedNodeSet &PreVisit,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXCatchStmt(const CXXCatchStmt *CS, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
|
|
ExplodedNodeSet & Dst);
|
|
|
|
void VisitCXXConstructExpr(const CXXConstructExpr *E, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXInheritedCtorInitExpr(const CXXInheritedCtorInitExpr *E,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXDestructor(QualType ObjectType, const MemRegion *Dest,
|
|
const Stmt *S, bool IsBaseDtor,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst,
|
|
EvalCallOptions &Options);
|
|
|
|
void VisitCXXNewAllocatorCall(const CXXNewExpr *CNE,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
void VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// Create a C++ temporary object for an rvalue.
|
|
void CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
/// evalEagerlyAssumeBinOpBifurcation - Given the nodes in 'Src', eagerly assume symbolic
|
|
/// expressions of the form 'x != 0' and generate new nodes (stored in Dst)
|
|
/// with those assumptions.
|
|
void evalEagerlyAssumeBinOpBifurcation(ExplodedNodeSet &Dst, ExplodedNodeSet &Src,
|
|
const Expr *Ex);
|
|
|
|
static std::pair<const ProgramPointTag *, const ProgramPointTag *>
|
|
geteagerlyAssumeBinOpBifurcationTags();
|
|
|
|
ProgramStateRef handleLValueBitCast(ProgramStateRef state, const Expr *Ex,
|
|
const LocationContext *LCtx, QualType T,
|
|
QualType ExTy, const CastExpr *CastE,
|
|
StmtNodeBuilder &Bldr,
|
|
ExplodedNode *Pred);
|
|
|
|
void handleUOExtension(ExplodedNode *N, const UnaryOperator *U,
|
|
StmtNodeBuilder &Bldr);
|
|
|
|
public:
|
|
SVal evalBinOp(ProgramStateRef ST, BinaryOperator::Opcode Op,
|
|
SVal LHS, SVal RHS, QualType T) {
|
|
return svalBuilder.evalBinOp(ST, Op, LHS, RHS, T);
|
|
}
|
|
|
|
/// Retreives which element is being constructed in a non-POD type array.
|
|
static std::optional<unsigned>
|
|
getIndexOfElementToConstruct(ProgramStateRef State, const CXXConstructExpr *E,
|
|
const LocationContext *LCtx);
|
|
|
|
/// Retreives which element is being destructed in a non-POD type array.
|
|
static std::optional<unsigned>
|
|
getPendingArrayDestruction(ProgramStateRef State,
|
|
const LocationContext *LCtx);
|
|
|
|
/// Retreives the size of the array in the pending ArrayInitLoopExpr.
|
|
static std::optional<unsigned>
|
|
getPendingInitLoop(ProgramStateRef State, const CXXConstructExpr *E,
|
|
const LocationContext *LCtx);
|
|
|
|
/// By looking at a certain item that may be potentially part of an object's
|
|
/// ConstructionContext, retrieve such object's location. A particular
|
|
/// statement can be transparently passed as \p Item in most cases.
|
|
static std::optional<SVal>
|
|
getObjectUnderConstruction(ProgramStateRef State,
|
|
const ConstructionContextItem &Item,
|
|
const LocationContext *LC);
|
|
|
|
/// Call PointerEscape callback when a value escapes as a result of bind.
|
|
ProgramStateRef processPointerEscapedOnBind(
|
|
ProgramStateRef State, ArrayRef<std::pair<SVal, SVal>> LocAndVals,
|
|
const LocationContext *LCtx, PointerEscapeKind Kind,
|
|
const CallEvent *Call);
|
|
|
|
/// Call PointerEscape callback when a value escapes as a result of
|
|
/// region invalidation.
|
|
/// \param[in] ITraits Specifies invalidation traits for regions/symbols.
|
|
ProgramStateRef notifyCheckersOfPointerEscape(
|
|
ProgramStateRef State,
|
|
const InvalidatedSymbols *Invalidated,
|
|
ArrayRef<const MemRegion *> ExplicitRegions,
|
|
const CallEvent *Call,
|
|
RegionAndSymbolInvalidationTraits &ITraits);
|
|
|
|
private:
|
|
/// evalBind - Handle the semantics of binding a value to a specific location.
|
|
/// This method is used by evalStore, VisitDeclStmt, and others.
|
|
void evalBind(ExplodedNodeSet &Dst, const Stmt *StoreE, ExplodedNode *Pred,
|
|
SVal location, SVal Val, bool atDeclInit = false,
|
|
const ProgramPoint *PP = nullptr);
|
|
|
|
ProgramStateRef
|
|
processPointerEscapedOnBind(ProgramStateRef State,
|
|
SVal Loc, SVal Val,
|
|
const LocationContext *LCtx);
|
|
|
|
/// A simple wrapper when you only need to notify checkers of pointer-escape
|
|
/// of some values.
|
|
ProgramStateRef escapeValues(ProgramStateRef State, ArrayRef<SVal> Vs,
|
|
PointerEscapeKind K,
|
|
const CallEvent *Call = nullptr) const;
|
|
|
|
public:
|
|
// FIXME: 'tag' should be removed, and a LocationContext should be used
|
|
// instead.
|
|
// FIXME: Comment on the meaning of the arguments, when 'St' may not
|
|
// be the same as Pred->state, and when 'location' may not be the
|
|
// same as state->getLValue(Ex).
|
|
/// Simulate a read of the result of Ex.
|
|
void evalLoad(ExplodedNodeSet &Dst,
|
|
const Expr *NodeEx, /* Eventually will be a CFGStmt */
|
|
const Expr *BoundExpr,
|
|
ExplodedNode *Pred,
|
|
ProgramStateRef St,
|
|
SVal location,
|
|
const ProgramPointTag *tag = nullptr,
|
|
QualType LoadTy = QualType());
|
|
|
|
// FIXME: 'tag' should be removed, and a LocationContext should be used
|
|
// instead.
|
|
void evalStore(ExplodedNodeSet &Dst, const Expr *AssignE, const Expr *StoreE,
|
|
ExplodedNode *Pred, ProgramStateRef St, SVal TargetLV, SVal Val,
|
|
const ProgramPointTag *tag = nullptr);
|
|
|
|
/// Return the CFG element corresponding to the worklist element
|
|
/// that is currently being processed by ExprEngine.
|
|
CFGElement getCurrentCFGElement() {
|
|
return (*currBldrCtx->getBlock())[currStmtIdx];
|
|
}
|
|
|
|
/// Create a new state in which the call return value is binded to the
|
|
/// call origin expression.
|
|
ProgramStateRef bindReturnValue(const CallEvent &Call,
|
|
const LocationContext *LCtx,
|
|
ProgramStateRef State);
|
|
|
|
/// Evaluate a call, running pre- and post-call checkers and allowing checkers
|
|
/// to be responsible for handling the evaluation of the call itself.
|
|
void evalCall(ExplodedNodeSet &Dst, ExplodedNode *Pred,
|
|
const CallEvent &Call);
|
|
|
|
/// Default implementation of call evaluation.
|
|
void defaultEvalCall(NodeBuilder &B, ExplodedNode *Pred,
|
|
const CallEvent &Call,
|
|
const EvalCallOptions &CallOpts = {});
|
|
|
|
/// Find location of the object that is being constructed by a given
|
|
/// constructor. This should ideally always succeed but due to not being
|
|
/// fully implemented it sometimes indicates that it failed via its
|
|
/// out-parameter CallOpts; in such cases a fake temporary region is
|
|
/// returned, which is better than nothing but does not represent
|
|
/// the actual behavior of the program. The Idx parameter is used if we
|
|
/// construct an array of objects. In that case it points to the index
|
|
/// of the continuous memory region.
|
|
/// E.g.:
|
|
/// For `int arr[4]` this index can be 0,1,2,3.
|
|
/// For `int arr2[3][3]` this index can be 0,1,...,7,8.
|
|
/// A multi-dimensional array is also a continuous memory location in a
|
|
/// row major order, so for arr[0][0] Idx is 0 and for arr[2][2] Idx is 8.
|
|
SVal computeObjectUnderConstruction(const Expr *E, ProgramStateRef State,
|
|
const NodeBuilderContext *BldrCtx,
|
|
const LocationContext *LCtx,
|
|
const ConstructionContext *CC,
|
|
EvalCallOptions &CallOpts,
|
|
unsigned Idx = 0);
|
|
|
|
/// Update the program state with all the path-sensitive information
|
|
/// that's necessary to perform construction of an object with a given
|
|
/// syntactic construction context. V and CallOpts have to be obtained from
|
|
/// computeObjectUnderConstruction() invoked with the same set of
|
|
/// the remaining arguments (E, State, LCtx, CC).
|
|
ProgramStateRef updateObjectsUnderConstruction(
|
|
SVal V, const Expr *E, ProgramStateRef State, const LocationContext *LCtx,
|
|
const ConstructionContext *CC, const EvalCallOptions &CallOpts);
|
|
|
|
/// A convenient wrapper around computeObjectUnderConstruction
|
|
/// and updateObjectsUnderConstruction.
|
|
std::pair<ProgramStateRef, SVal> handleConstructionContext(
|
|
const Expr *E, ProgramStateRef State, const NodeBuilderContext *BldrCtx,
|
|
const LocationContext *LCtx, const ConstructionContext *CC,
|
|
EvalCallOptions &CallOpts, unsigned Idx = 0) {
|
|
|
|
SVal V = computeObjectUnderConstruction(E, State, BldrCtx, LCtx, CC,
|
|
CallOpts, Idx);
|
|
State = updateObjectsUnderConstruction(V, E, State, LCtx, CC, CallOpts);
|
|
|
|
return std::make_pair(State, V);
|
|
}
|
|
|
|
private:
|
|
ProgramStateRef finishArgumentConstruction(ProgramStateRef State,
|
|
const CallEvent &Call);
|
|
void finishArgumentConstruction(ExplodedNodeSet &Dst, ExplodedNode *Pred,
|
|
const CallEvent &Call);
|
|
|
|
void evalLocation(ExplodedNodeSet &Dst,
|
|
const Stmt *NodeEx, /* This will eventually be a CFGStmt */
|
|
const Stmt *BoundEx,
|
|
ExplodedNode *Pred,
|
|
ProgramStateRef St,
|
|
SVal location,
|
|
bool isLoad);
|
|
|
|
/// Count the stack depth and determine if the call is recursive.
|
|
void examineStackFrames(const Decl *D, const LocationContext *LCtx,
|
|
bool &IsRecursive, unsigned &StackDepth);
|
|
|
|
enum CallInlinePolicy {
|
|
CIP_Allowed,
|
|
CIP_DisallowedOnce,
|
|
CIP_DisallowedAlways
|
|
};
|
|
|
|
/// See if a particular call should be inlined, by only looking
|
|
/// at the call event and the current state of analysis.
|
|
CallInlinePolicy mayInlineCallKind(const CallEvent &Call,
|
|
const ExplodedNode *Pred,
|
|
AnalyzerOptions &Opts,
|
|
const EvalCallOptions &CallOpts);
|
|
|
|
/// See if the given AnalysisDeclContext is built for a function that we
|
|
/// should always inline simply because it's small enough.
|
|
/// Apart from "small" functions, we also have "large" functions
|
|
/// (cf. isLarge()), some of which are huge (cf. isHuge()), and we classify
|
|
/// the remaining functions as "medium".
|
|
bool isSmall(AnalysisDeclContext *ADC) const;
|
|
|
|
/// See if the given AnalysisDeclContext is built for a function that we
|
|
/// should inline carefully because it looks pretty large.
|
|
bool isLarge(AnalysisDeclContext *ADC) const;
|
|
|
|
/// See if the given AnalysisDeclContext is built for a function that we
|
|
/// should never inline because it's legit gigantic.
|
|
bool isHuge(AnalysisDeclContext *ADC) const;
|
|
|
|
/// See if the given AnalysisDeclContext is built for a function that we
|
|
/// should inline, just by looking at the declaration of the function.
|
|
bool mayInlineDecl(AnalysisDeclContext *ADC) const;
|
|
|
|
/// Checks our policies and decides weither the given call should be inlined.
|
|
bool shouldInlineCall(const CallEvent &Call, const Decl *D,
|
|
const ExplodedNode *Pred,
|
|
const EvalCallOptions &CallOpts = {});
|
|
|
|
/// Checks whether our policies allow us to inline a non-POD type array
|
|
/// construction.
|
|
bool shouldInlineArrayConstruction(const ProgramStateRef State,
|
|
const CXXConstructExpr *CE,
|
|
const LocationContext *LCtx);
|
|
|
|
/// Checks whether our policies allow us to inline a non-POD type array
|
|
/// destruction.
|
|
/// \param Size The size of the array.
|
|
bool shouldInlineArrayDestruction(uint64_t Size);
|
|
|
|
/// Prepares the program state for array destruction. If no error happens
|
|
/// the function binds a 'PendingArrayDestruction' entry to the state, which
|
|
/// it returns along with the index. If any error happens (we fail to read
|
|
/// the size, the index would be -1, etc.) the function will return the
|
|
/// original state along with an index of 0. The actual element count of the
|
|
/// array can be accessed by the optional 'ElementCountVal' parameter. \param
|
|
/// State The program state. \param Region The memory region where the array
|
|
/// is stored. \param ElementTy The type an element in the array. \param LCty
|
|
/// The location context. \param ElementCountVal A pointer to an optional
|
|
/// SVal. If specified, the size of the array will be returned in it. It can
|
|
/// be Unknown.
|
|
std::pair<ProgramStateRef, uint64_t> prepareStateForArrayDestruction(
|
|
const ProgramStateRef State, const MemRegion *Region,
|
|
const QualType &ElementTy, const LocationContext *LCtx,
|
|
SVal *ElementCountVal = nullptr);
|
|
|
|
/// Checks whether we construct an array of non-POD type, and decides if the
|
|
/// constructor should be inkoved once again.
|
|
bool shouldRepeatCtorCall(ProgramStateRef State, const CXXConstructExpr *E,
|
|
const LocationContext *LCtx);
|
|
|
|
void inlineCall(WorkList *WList, const CallEvent &Call, const Decl *D,
|
|
NodeBuilder &Bldr, ExplodedNode *Pred, ProgramStateRef State);
|
|
|
|
void ctuBifurcate(const CallEvent &Call, const Decl *D, NodeBuilder &Bldr,
|
|
ExplodedNode *Pred, ProgramStateRef State);
|
|
|
|
/// Returns true if the CTU analysis is running its second phase.
|
|
bool isSecondPhaseCTU() { return IsCTUEnabled && !Engine.getCTUWorkList(); }
|
|
|
|
/// Conservatively evaluate call by invalidating regions and binding
|
|
/// a conjured return value.
|
|
void conservativeEvalCall(const CallEvent &Call, NodeBuilder &Bldr,
|
|
ExplodedNode *Pred, ProgramStateRef State);
|
|
|
|
/// Either inline or process the call conservatively (or both), based
|
|
/// on DynamicDispatchBifurcation data.
|
|
void BifurcateCall(const MemRegion *BifurReg,
|
|
const CallEvent &Call, const Decl *D, NodeBuilder &Bldr,
|
|
ExplodedNode *Pred);
|
|
|
|
bool replayWithoutInlining(ExplodedNode *P, const LocationContext *CalleeLC);
|
|
|
|
/// Models a trivial copy or move constructor or trivial assignment operator
|
|
/// call with a simple bind.
|
|
void performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
|
|
const CallEvent &Call);
|
|
|
|
/// If the value of the given expression \p InitWithAdjustments is a NonLoc,
|
|
/// copy it into a new temporary object region, and replace the value of the
|
|
/// expression with that.
|
|
///
|
|
/// If \p Result is provided, the new region will be bound to this expression
|
|
/// instead of \p InitWithAdjustments.
|
|
///
|
|
/// Returns the temporary region with adjustments into the optional
|
|
/// OutRegionWithAdjustments out-parameter if a new region was indeed needed,
|
|
/// otherwise sets it to nullptr.
|
|
ProgramStateRef createTemporaryRegionIfNeeded(
|
|
ProgramStateRef State, const LocationContext *LC,
|
|
const Expr *InitWithAdjustments, const Expr *Result = nullptr,
|
|
const SubRegion **OutRegionWithAdjustments = nullptr);
|
|
|
|
/// Returns a region representing the `Idx`th element of a (possibly
|
|
/// multi-dimensional) array, for the purposes of element construction or
|
|
/// destruction.
|
|
///
|
|
/// On return, \p Ty will be set to the base type of the array.
|
|
///
|
|
/// If the type is not an array type at all, the original value is returned.
|
|
/// Otherwise the "IsArray" flag is set.
|
|
static SVal makeElementRegion(ProgramStateRef State, SVal LValue,
|
|
QualType &Ty, bool &IsArray, unsigned Idx = 0);
|
|
|
|
/// Common code that handles either a CXXConstructExpr or a
|
|
/// CXXInheritedCtorInitExpr.
|
|
void handleConstructor(const Expr *E, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst);
|
|
|
|
public:
|
|
/// Note whether this loop has any more iteratios to model. These methods are
|
|
/// essentially an interface for a GDM trait. Further reading in
|
|
/// ExprEngine::VisitObjCForCollectionStmt().
|
|
[[nodiscard]] static ProgramStateRef
|
|
setWhetherHasMoreIteration(ProgramStateRef State,
|
|
const ObjCForCollectionStmt *O,
|
|
const LocationContext *LC, bool HasMoreIteraton);
|
|
|
|
[[nodiscard]] static ProgramStateRef
|
|
removeIterationState(ProgramStateRef State, const ObjCForCollectionStmt *O,
|
|
const LocationContext *LC);
|
|
|
|
[[nodiscard]] static bool hasMoreIteration(ProgramStateRef State,
|
|
const ObjCForCollectionStmt *O,
|
|
const LocationContext *LC);
|
|
|
|
private:
|
|
/// Assuming we construct an array of non-POD types, this method allows us
|
|
/// to store which element is to be constructed next.
|
|
static ProgramStateRef
|
|
setIndexOfElementToConstruct(ProgramStateRef State, const CXXConstructExpr *E,
|
|
const LocationContext *LCtx, unsigned Idx);
|
|
|
|
static ProgramStateRef
|
|
removeIndexOfElementToConstruct(ProgramStateRef State,
|
|
const CXXConstructExpr *E,
|
|
const LocationContext *LCtx);
|
|
|
|
/// Assuming we destruct an array of non-POD types, this method allows us
|
|
/// to store which element is to be destructed next.
|
|
static ProgramStateRef setPendingArrayDestruction(ProgramStateRef State,
|
|
const LocationContext *LCtx,
|
|
unsigned Idx);
|
|
|
|
static ProgramStateRef
|
|
removePendingArrayDestruction(ProgramStateRef State,
|
|
const LocationContext *LCtx);
|
|
|
|
/// Sets the size of the array in a pending ArrayInitLoopExpr.
|
|
static ProgramStateRef setPendingInitLoop(ProgramStateRef State,
|
|
const CXXConstructExpr *E,
|
|
const LocationContext *LCtx,
|
|
unsigned Idx);
|
|
|
|
static ProgramStateRef removePendingInitLoop(ProgramStateRef State,
|
|
const CXXConstructExpr *E,
|
|
const LocationContext *LCtx);
|
|
|
|
static ProgramStateRef
|
|
removeStateTraitsUsedForArrayEvaluation(ProgramStateRef State,
|
|
const CXXConstructExpr *E,
|
|
const LocationContext *LCtx);
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/// Store the location of a C++ object corresponding to a statement
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/// until the statement is actually encountered. For example, if a DeclStmt
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/// has CXXConstructExpr as its initializer, the object would be considered
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/// to be "under construction" between CXXConstructExpr and DeclStmt.
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/// This allows, among other things, to keep bindings to variable's fields
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/// made within the constructor alive until its declaration actually
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/// goes into scope.
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static ProgramStateRef
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addObjectUnderConstruction(ProgramStateRef State,
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const ConstructionContextItem &Item,
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const LocationContext *LC, SVal V);
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/// Mark the object sa fully constructed, cleaning up the state trait
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/// that tracks objects under construction.
|
|
static ProgramStateRef
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finishObjectConstruction(ProgramStateRef State,
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const ConstructionContextItem &Item,
|
|
const LocationContext *LC);
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/// If the given expression corresponds to a temporary that was used for
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/// passing into an elidable copy/move constructor and that constructor
|
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/// was actually elided, track that we also need to elide the destructor.
|
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static ProgramStateRef elideDestructor(ProgramStateRef State,
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|
const CXXBindTemporaryExpr *BTE,
|
|
const LocationContext *LC);
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|
|
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/// Stop tracking the destructor that corresponds to an elided constructor.
|
|
static ProgramStateRef
|
|
cleanupElidedDestructor(ProgramStateRef State,
|
|
const CXXBindTemporaryExpr *BTE,
|
|
const LocationContext *LC);
|
|
|
|
/// Returns true if the given expression corresponds to a temporary that
|
|
/// was constructed for passing into an elidable copy/move constructor
|
|
/// and that constructor was actually elided.
|
|
static bool isDestructorElided(ProgramStateRef State,
|
|
const CXXBindTemporaryExpr *BTE,
|
|
const LocationContext *LC);
|
|
|
|
/// Check if all objects under construction have been fully constructed
|
|
/// for the given context range (including FromLC, not including ToLC).
|
|
/// This is useful for assertions. Also checks if elided destructors
|
|
/// were cleaned up.
|
|
static bool areAllObjectsFullyConstructed(ProgramStateRef State,
|
|
const LocationContext *FromLC,
|
|
const LocationContext *ToLC);
|
|
};
|
|
|
|
/// Traits for storing the call processing policy inside GDM.
|
|
/// The GDM stores the corresponding CallExpr pointer.
|
|
// FIXME: This does not use the nice trait macros because it must be accessible
|
|
// from multiple translation units.
|
|
struct ReplayWithoutInlining{};
|
|
template <>
|
|
struct ProgramStateTrait<ReplayWithoutInlining> :
|
|
public ProgramStatePartialTrait<const void*> {
|
|
static void *GDMIndex();
|
|
};
|
|
|
|
} // namespace ento
|
|
|
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} // namespace clang
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#endif // LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_EXPRENGINE_H
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