clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
194 lines
5.6 KiB
C++
194 lines
5.6 KiB
C++
//===----- Thunk.h - Declarations related to VTable Thunks ------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// Enums/classes describing THUNK related information about constructors,
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/// destructors and thunks.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_BASIC_THUNK_H
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#define LLVM_CLANG_BASIC_THUNK_H
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#include <cstdint>
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#include <cstring>
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namespace clang {
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class CXXMethodDecl;
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class Type;
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/// A return adjustment.
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struct ReturnAdjustment {
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/// The non-virtual adjustment from the derived object to its
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/// nearest virtual base.
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int64_t NonVirtual = 0;
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/// Holds the ABI-specific information about the virtual return
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/// adjustment, if needed.
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union VirtualAdjustment {
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// Itanium ABI
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struct {
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/// The offset (in bytes), relative to the address point
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/// of the virtual base class offset.
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int64_t VBaseOffsetOffset;
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} Itanium;
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// Microsoft ABI
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struct {
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/// The offset (in bytes) of the vbptr, relative to the beginning
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/// of the derived class.
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uint32_t VBPtrOffset;
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/// Index of the virtual base in the vbtable.
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uint32_t VBIndex;
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} Microsoft;
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VirtualAdjustment() { memset(this, 0, sizeof(*this)); }
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bool Equals(const VirtualAdjustment &Other) const {
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return memcmp(this, &Other, sizeof(Other)) == 0;
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}
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bool isEmpty() const {
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VirtualAdjustment Zero;
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return Equals(Zero);
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}
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bool Less(const VirtualAdjustment &RHS) const {
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return memcmp(this, &RHS, sizeof(RHS)) < 0;
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}
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} Virtual;
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ReturnAdjustment() = default;
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bool isEmpty() const { return !NonVirtual && Virtual.isEmpty(); }
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friend bool operator==(const ReturnAdjustment &LHS,
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const ReturnAdjustment &RHS) {
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return LHS.NonVirtual == RHS.NonVirtual && LHS.Virtual.Equals(RHS.Virtual);
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}
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friend bool operator!=(const ReturnAdjustment &LHS,
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const ReturnAdjustment &RHS) {
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return !(LHS == RHS);
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}
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friend bool operator<(const ReturnAdjustment &LHS,
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const ReturnAdjustment &RHS) {
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if (LHS.NonVirtual < RHS.NonVirtual)
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return true;
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return LHS.NonVirtual == RHS.NonVirtual && LHS.Virtual.Less(RHS.Virtual);
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}
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};
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/// A \c this pointer adjustment.
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struct ThisAdjustment {
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/// The non-virtual adjustment from the derived object to its
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/// nearest virtual base.
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int64_t NonVirtual = 0;
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/// Holds the ABI-specific information about the virtual this
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/// adjustment, if needed.
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union VirtualAdjustment {
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// Itanium ABI
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struct {
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/// The offset (in bytes), relative to the address point,
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/// of the virtual call offset.
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int64_t VCallOffsetOffset;
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} Itanium;
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struct {
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/// The offset of the vtordisp (in bytes), relative to the ECX.
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int32_t VtordispOffset;
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/// The offset of the vbptr of the derived class (in bytes),
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/// relative to the ECX after vtordisp adjustment.
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int32_t VBPtrOffset;
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/// The offset (in bytes) of the vbase offset in the vbtable.
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int32_t VBOffsetOffset;
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} Microsoft;
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VirtualAdjustment() { memset(this, 0, sizeof(*this)); }
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bool Equals(const VirtualAdjustment &Other) const {
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return memcmp(this, &Other, sizeof(Other)) == 0;
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}
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bool isEmpty() const {
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VirtualAdjustment Zero;
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return Equals(Zero);
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}
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bool Less(const VirtualAdjustment &RHS) const {
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return memcmp(this, &RHS, sizeof(RHS)) < 0;
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}
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} Virtual;
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ThisAdjustment() = default;
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bool isEmpty() const { return !NonVirtual && Virtual.isEmpty(); }
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friend bool operator==(const ThisAdjustment &LHS, const ThisAdjustment &RHS) {
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return LHS.NonVirtual == RHS.NonVirtual && LHS.Virtual.Equals(RHS.Virtual);
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}
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friend bool operator!=(const ThisAdjustment &LHS, const ThisAdjustment &RHS) {
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return !(LHS == RHS);
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}
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friend bool operator<(const ThisAdjustment &LHS, const ThisAdjustment &RHS) {
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if (LHS.NonVirtual < RHS.NonVirtual)
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return true;
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return LHS.NonVirtual == RHS.NonVirtual && LHS.Virtual.Less(RHS.Virtual);
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}
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};
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/// The \c this pointer adjustment as well as an optional return
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/// adjustment for a thunk.
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struct ThunkInfo {
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/// The \c this pointer adjustment.
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ThisAdjustment This;
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/// The return adjustment.
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ReturnAdjustment Return;
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/// Holds a pointer to the overridden method this thunk is for,
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/// if needed by the ABI to distinguish different thunks with equal
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/// adjustments.
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/// In the Itanium ABI, this field can hold the method that created the
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/// vtable entry for this thunk.
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/// Otherwise, null.
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/// CAUTION: In the unlikely event you need to sort ThunkInfos, consider using
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/// an ABI-specific comparator.
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const CXXMethodDecl *Method;
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const Type *ThisType;
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ThunkInfo() : Method(nullptr), ThisType(nullptr) {}
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ThunkInfo(const ThisAdjustment &This, const ReturnAdjustment &Return,
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const Type *ThisT, const CXXMethodDecl *Method = nullptr)
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: This(This), Return(Return), Method(Method), ThisType(ThisT) {}
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friend bool operator==(const ThunkInfo &LHS, const ThunkInfo &RHS) {
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return LHS.This == RHS.This && LHS.Return == RHS.Return &&
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LHS.Method == RHS.Method && LHS.ThisType == RHS.ThisType;
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}
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bool isEmpty() const {
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return This.isEmpty() && Return.isEmpty() && Method == nullptr;
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}
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};
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} // end namespace clang
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#endif
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