clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
233 lines
8.1 KiB
C++
233 lines
8.1 KiB
C++
//===-- Predicate.h ---------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_UTILITY_PREDICATE_H
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#define LLDB_UTILITY_PREDICATE_H
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#include <cstdint>
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#include <ctime>
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#include <condition_variable>
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#include <mutex>
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#include <optional>
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#include "lldb/Utility/Timeout.h"
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#include "lldb/lldb-defines.h"
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//#define DB_PTHREAD_LOG_EVENTS
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/// Enumerations for broadcasting.
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namespace lldb_private {
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enum PredicateBroadcastType {
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eBroadcastNever, ///< No broadcast will be sent when the value is modified.
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eBroadcastAlways, ///< Always send a broadcast when the value is modified.
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eBroadcastOnChange ///< Only broadcast if the value changes when the value is
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/// modified.
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};
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/// \class Predicate Predicate.h "lldb/Utility/Predicate.h"
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/// A C++ wrapper class for providing threaded access to a value of
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/// type T.
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///
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/// A templatized class that provides multi-threaded access to a value
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/// of type T. Threads can efficiently wait for bits within T to be set
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/// or reset, or wait for T to be set to be equal/not equal to a
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/// specified values.
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template <class T> class Predicate {
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public:
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/// Default constructor.
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///
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/// Initializes the mutex, condition and value with their default
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/// constructors.
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Predicate() : m_value() {}
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/// Construct with initial T value \a initial_value.
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///
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/// Initializes the mutex and condition with their default
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/// constructors, and initializes the value with \a initial_value.
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///
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/// \param[in] initial_value
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/// The initial value for our T object.
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Predicate(T initial_value) : m_value(initial_value) {}
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/// Destructor.
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///
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/// Destroy the condition, mutex, and T objects.
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~Predicate() = default;
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/// Value get accessor.
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///
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/// Copies the current \a m_value in a thread safe manor and returns
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/// the copied value.
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///
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/// \return
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/// A copy of the current value.
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T GetValue() const {
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std::lock_guard<std::mutex> guard(m_mutex);
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T value = m_value;
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return value;
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}
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/// Value set accessor.
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///
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/// Set the contained \a m_value to \a new_value in a thread safe
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/// way and broadcast if needed.
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///
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/// \param[in] value
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/// The new value to set.
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///
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/// \param[in] broadcast_type
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/// A value indicating when and if to broadcast. See the
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/// PredicateBroadcastType enumeration for details.
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///
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/// \see Predicate::Broadcast()
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void SetValue(T value, PredicateBroadcastType broadcast_type) {
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std::lock_guard<std::mutex> guard(m_mutex);
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#ifdef DB_PTHREAD_LOG_EVENTS
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printf("%s (value = 0x%8.8x, broadcast_type = %i)\n", __FUNCTION__, value,
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broadcast_type);
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#endif
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const T old_value = m_value;
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m_value = value;
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Broadcast(old_value, broadcast_type);
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}
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/// Wait for Cond(m_value) to be true.
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///
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/// Waits in a thread safe way for Cond(m_value) to be true. If Cond(m_value)
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/// is already true, this function will return without waiting.
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///
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/// It is possible for the value to be changed between the time the value is
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/// set and the time the waiting thread wakes up. If the value no longer
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/// satisfies the condition when the waiting thread wakes up, it will go back
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/// into a wait state. It may be necessary for the calling code to use
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/// additional thread synchronization methods to detect transitory states.
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///
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/// \param[in] Cond
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/// The condition we want \a m_value satisfy.
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///
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/// \param[in] timeout
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/// How long to wait for the condition to hold.
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///
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/// \return
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/// m_value if Cond(m_value) is true, std::nullopt otherwise (timeout
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/// occurred).
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template <typename C>
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std::optional<T> WaitFor(C Cond, const Timeout<std::micro> &timeout) {
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std::unique_lock<std::mutex> lock(m_mutex);
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auto RealCond = [&] { return Cond(m_value); };
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if (!timeout) {
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m_condition.wait(lock, RealCond);
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return m_value;
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}
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if (m_condition.wait_for(lock, *timeout, RealCond))
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return m_value;
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return std::nullopt;
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}
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/// Wait for \a m_value to be equal to \a value.
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///
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/// Waits in a thread safe way for \a m_value to be equal to \a
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/// value. If \a m_value is already equal to \a value, this
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/// function will return without waiting.
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///
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/// It is possible for the value to be changed between the time
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/// the value is set and the time the waiting thread wakes up.
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/// If the value no longer matches the requested value when the
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/// waiting thread wakes up, it will go back into a wait state. It
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/// may be necessary for the calling code to use additional thread
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/// synchronization methods to detect transitory states.
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///
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/// \param[in] value
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/// The value we want \a m_value to be equal to.
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///
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/// \param[in] timeout
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/// How long to wait for the condition to hold.
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///
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/// \return
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/// true if the \a m_value is equal to \a value, false otherwise (timeout
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/// occurred).
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bool WaitForValueEqualTo(T value,
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const Timeout<std::micro> &timeout = std::nullopt) {
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return WaitFor([&value](T current) { return value == current; }, timeout) !=
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std::nullopt;
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}
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/// Wait for \a m_value to not be equal to \a value.
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///
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/// Waits in a thread safe way for \a m_value to not be equal to \a
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/// value. If \a m_value is already not equal to \a value, this
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/// function will return without waiting.
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///
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/// It is possible for the value to be changed between the time
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/// the value is set and the time the waiting thread wakes up.
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/// If the value is equal to the test value when the waiting thread
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/// wakes up, it will go back into a wait state. It may be
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/// necessary for the calling code to use additional thread
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/// synchronization methods to detect transitory states.
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///
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/// \param[in] value
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/// The value we want \a m_value to not be equal to.
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///
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/// \param[in] timeout
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/// How long to wait for the condition to hold.
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///
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/// \return
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/// m_value if m_value != value, std::nullopt otherwise (timeout
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/// occurred).
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std::optional<T>
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WaitForValueNotEqualTo(T value,
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const Timeout<std::micro> &timeout = std::nullopt) {
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return WaitFor([&value](T current) { return value != current; }, timeout);
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}
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protected:
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// pthread condition and mutex variable to control access and allow blocking
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// between the main thread and the spotlight index thread.
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T m_value; ///< The templatized value T that we are protecting access to
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mutable std::mutex m_mutex; ///< The mutex to use when accessing the data
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std::condition_variable m_condition; ///< The pthread condition variable to
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/// use for signaling that data available
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/// or changed.
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private:
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/// Broadcast if needed.
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///
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/// Check to see if we need to broadcast to our condition variable
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/// depending on the \a old_value and on the \a broadcast_type.
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///
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/// If \a broadcast_type is eBroadcastNever, no broadcast will be
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/// sent.
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///
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/// If \a broadcast_type is eBroadcastAlways, the condition variable
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/// will always be broadcast.
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///
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/// If \a broadcast_type is eBroadcastOnChange, the condition
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/// variable be broadcast if the owned value changes.
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void Broadcast(T old_value, PredicateBroadcastType broadcast_type) {
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bool broadcast =
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(broadcast_type == eBroadcastAlways) ||
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((broadcast_type == eBroadcastOnChange) && old_value != m_value);
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#ifdef DB_PTHREAD_LOG_EVENTS
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printf("%s (old_value = 0x%8.8x, broadcast_type = %i) m_value = 0x%8.8x, "
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"broadcast = %u\n",
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__FUNCTION__, old_value, broadcast_type, m_value, broadcast);
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#endif
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if (broadcast)
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m_condition.notify_all();
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}
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Predicate(const Predicate &) = delete;
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const Predicate &operator=(const Predicate &) = delete;
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};
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} // namespace lldb_private
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#endif // LLDB_UTILITY_PREDICATE_H
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