clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
191 lines
6.8 KiB
C++
191 lines
6.8 KiB
C++
//===-- UnixSignals.h -------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_TARGET_UNIXSIGNALS_H
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#define LLDB_TARGET_UNIXSIGNALS_H
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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#include "lldb/lldb-private.h"
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#include "llvm/Support/JSON.h"
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namespace lldb_private {
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class UnixSignals {
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public:
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static lldb::UnixSignalsSP Create(const ArchSpec &arch);
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static lldb::UnixSignalsSP CreateForHost();
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// Constructors and Destructors
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UnixSignals();
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virtual ~UnixSignals();
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llvm::StringRef GetSignalAsStringRef(int32_t signo) const;
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std::string
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GetSignalDescription(int32_t signo,
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std::optional<int32_t> code = std::nullopt,
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std::optional<lldb::addr_t> addr = std::nullopt,
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std::optional<lldb::addr_t> lower = std::nullopt,
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std::optional<lldb::addr_t> upper = std::nullopt) const;
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bool SignalIsValid(int32_t signo) const;
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int32_t GetSignalNumberFromName(const char *name) const;
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/// Gets the information for a particular signal
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///
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/// GetSignalInfo takes a signal number and populates 3 out parameters
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/// describing how lldb should react when a particular signal is received in
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/// the inferior.
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///
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/// \param[in] signo
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/// The signal number to get information about.
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/// \param[out] should_suppress
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/// Should we suppress this signal?
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/// \param[out] should_stop
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/// Should we stop if this signal is received?
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/// \param[out] should_notify
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/// Should we notify the user if this signal is received?
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///
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/// \return
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/// Returns a boolean value. Returns true if the out parameters were
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/// successfully populated, false otherwise.
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bool GetSignalInfo(int32_t signo, bool &should_suppress, bool &should_stop,
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bool &should_notify) const;
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bool GetShouldSuppress(int32_t signo) const;
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bool SetShouldSuppress(int32_t signo, bool value);
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bool SetShouldSuppress(const char *signal_name, bool value);
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bool GetShouldStop(int32_t signo) const;
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bool SetShouldStop(int32_t signo, bool value);
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bool SetShouldStop(const char *signal_name, bool value);
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bool GetShouldNotify(int32_t signo) const;
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bool SetShouldNotify(int32_t signo, bool value);
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bool SetShouldNotify(const char *signal_name, bool value);
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bool ResetSignal(int32_t signo, bool reset_stop = true,
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bool reset_notify = true, bool reset_suppress = true);
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// These provide an iterator through the signals available on this system.
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// Call GetFirstSignalNumber to get the first entry, then iterate on
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// GetNextSignalNumber till you get back LLDB_INVALID_SIGNAL_NUMBER.
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int32_t GetFirstSignalNumber() const;
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int32_t GetNextSignalNumber(int32_t current_signal) const;
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int32_t GetNumSignals() const;
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int32_t GetSignalAtIndex(int32_t index) const;
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// We assume that the elements of this object are constant once it is
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// constructed, since a process should never need to add or remove symbols as
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// it runs. So don't call these functions anywhere but the constructor of
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// your subclass of UnixSignals or in your Process Plugin's GetUnixSignals
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// method before you return the UnixSignal object.
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void AddSignal(int signo, llvm::StringRef name, bool default_suppress,
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bool default_stop, bool default_notify,
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llvm::StringRef description,
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llvm::StringRef alias = llvm::StringRef());
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enum SignalCodePrintOption { None, Address, Bounds };
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// Instead of calling this directly, use a ADD_SIGCODE macro to get compile
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// time checks when on the native platform.
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void AddSignalCode(
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int signo, int code, const llvm::StringLiteral description,
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SignalCodePrintOption print_option = SignalCodePrintOption::None);
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void RemoveSignal(int signo);
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/// Track how many times signals are hit as stop reasons.
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void IncrementSignalHitCount(int signo);
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/// Get the hit count statistics for signals.
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///
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/// Gettings statistics on the hit counts of signals can help explain why some
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/// debug sessions are slow since each stop takes a few hundred ms and some
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/// software use signals a lot and can cause slow debugging performance if
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/// they are used too often. Even if a signal is not stopped at, it will auto
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/// continue the process and a delay will happen.
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llvm::json::Value GetHitCountStatistics() const;
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// Returns a current version of the data stored in this class. Version gets
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// incremented each time Set... method is called.
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uint64_t GetVersion() const;
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// Returns a vector of signals that meet criteria provided in arguments. Each
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// should_[suppress|stop|notify] flag can be std::nullopt - no filtering by
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// this flag true - only signals that have it set to true are returned false -
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// only signals that have it set to true are returned
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std::vector<int32_t> GetFilteredSignals(std::optional<bool> should_suppress,
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std::optional<bool> should_stop,
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std::optional<bool> should_notify);
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protected:
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// Classes that inherit from UnixSignals can see and modify these
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struct SignalCode {
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const llvm::StringLiteral m_description;
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const SignalCodePrintOption m_print_option;
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};
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// The StringRefs in Signal are either backed by string literals or reside in
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// persistent storage (e.g. a StringSet).
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struct Signal {
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llvm::StringRef m_name;
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llvm::StringRef m_alias;
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llvm::StringRef m_description;
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std::map<int32_t, SignalCode> m_codes;
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uint32_t m_hit_count = 0;
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bool m_suppress : 1, m_stop : 1, m_notify : 1;
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bool m_default_suppress : 1, m_default_stop : 1, m_default_notify : 1;
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Signal(llvm::StringRef name, bool default_suppress, bool default_stop,
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bool default_notify, llvm::StringRef description,
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llvm::StringRef alias);
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~Signal() = default;
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void Reset(bool reset_stop, bool reset_notify, bool reset_suppress);
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};
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llvm::StringRef GetShortName(llvm::StringRef name) const;
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virtual void Reset();
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typedef std::map<int32_t, Signal> collection;
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collection m_signals;
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// This version gets incremented every time something is changing in this
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// class, including when we call AddSignal from the constructor. So after the
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// object is constructed m_version is going to be > 0 if it has at least one
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// signal registered in it.
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uint64_t m_version = 0;
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// GDBRemote signals need to be copyable.
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UnixSignals(const UnixSignals &rhs);
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const UnixSignals &operator=(const UnixSignals &rhs) = delete;
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};
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} // Namespace lldb
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#endif // LLDB_TARGET_UNIXSIGNALS_H
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