Files
clang-r547379/include/lldb/Symbol/SymbolLocator.h
Ryan Prichard 6024e5c395 Update prebuilt Clang to r547379 (20.0.0).
clang 20.0.0 (based on r547379) from build 12806354.

Bug: http://b/379133546
Test: N/A
Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b

Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
2025-11-26 14:59:46 -05:00

32 lines
1.1 KiB
C++

//===-- SymbolLocator.h -----------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SYMBOL_SYMBOLLOCATOR_H
#define LLDB_SYMBOL_SYMBOLLOCATOR_H
#include "lldb/Core/PluginInterface.h"
#include "lldb/Utility/UUID.h"
namespace lldb_private {
class SymbolLocator : public PluginInterface {
public:
SymbolLocator() = default;
/// Locate the symbol file for the given UUID on a background thread. This
/// function returns immediately. Under the hood it uses the debugger's
/// thread pool to call DownloadObjectAndSymbolFile. If a symbol file is
/// found, this will notify all target which contain the module with the
/// given UUID.
static void DownloadSymbolFileAsync(const UUID &uuid);
};
} // namespace lldb_private
#endif // LLDB_SYMBOL_SYMBOLFILELOCATOR_H