clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
152 lines
4.4 KiB
C++
152 lines
4.4 KiB
C++
//===-- Debug.h -------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_HOST_DEBUG_H
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#define LLDB_HOST_DEBUG_H
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#include <vector>
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#include "lldb/lldb-private.h"
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namespace lldb_private {
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// Tells a thread what it needs to do when the process is resumed.
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struct ResumeAction {
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lldb::tid_t tid; // The thread ID that this action applies to,
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// LLDB_INVALID_THREAD_ID for the default thread
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// action
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lldb::StateType state; // Valid values are eStateStopped/eStateSuspended,
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// eStateRunning, and eStateStepping.
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int signal; // When resuming this thread, resume it with this signal if this
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// value is > 0
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};
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// A class that contains instructions for all threads for
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// NativeProcessProtocol::Resume(). Each thread can either run, stay suspended,
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// or step when the process is resumed. We optionally have the ability to also
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// send a signal to the thread when the action is run or step.
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class ResumeActionList {
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public:
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ResumeActionList() = default;
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ResumeActionList(lldb::StateType default_action, int signal) {
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SetDefaultThreadActionIfNeeded(default_action, signal);
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}
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ResumeActionList(const ResumeAction *actions, size_t num_actions) {
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if (actions && num_actions) {
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m_actions.assign(actions, actions + num_actions);
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m_signal_handled.assign(num_actions, false);
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}
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}
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~ResumeActionList() = default;
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bool IsEmpty() const { return m_actions.empty(); }
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void Append(const ResumeAction &action) {
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m_actions.push_back(action);
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m_signal_handled.push_back(false);
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}
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void AppendAction(lldb::tid_t tid, lldb::StateType state, int signal = 0) {
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ResumeAction action = {tid, state, signal};
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Append(action);
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}
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void AppendResumeAll() {
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AppendAction(LLDB_INVALID_THREAD_ID, lldb::eStateRunning);
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}
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void AppendSuspendAll() {
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AppendAction(LLDB_INVALID_THREAD_ID, lldb::eStateStopped);
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}
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void AppendStepAll() {
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AppendAction(LLDB_INVALID_THREAD_ID, lldb::eStateStepping);
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}
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const ResumeAction *GetActionForThread(lldb::tid_t tid,
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bool default_ok) const {
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const size_t num_actions = m_actions.size();
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for (size_t i = 0; i < num_actions; ++i) {
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if (m_actions[i].tid == tid)
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return &m_actions[i];
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}
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if (default_ok && tid != LLDB_INVALID_THREAD_ID)
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return GetActionForThread(LLDB_INVALID_THREAD_ID, false);
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return nullptr;
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}
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size_t NumActionsWithState(lldb::StateType state) const {
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size_t count = 0;
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const size_t num_actions = m_actions.size();
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for (size_t i = 0; i < num_actions; ++i) {
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if (m_actions[i].state == state)
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++count;
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}
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return count;
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}
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bool SetDefaultThreadActionIfNeeded(lldb::StateType action, int signal) {
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if (GetActionForThread(LLDB_INVALID_THREAD_ID, true) == nullptr) {
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// There isn't a default action so we do need to set it.
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ResumeAction default_action = {LLDB_INVALID_THREAD_ID, action, signal};
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m_actions.push_back(default_action);
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m_signal_handled.push_back(false);
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return true; // Return true as we did add the default action
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}
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return false;
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}
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void SetSignalHandledForThread(lldb::tid_t tid) const {
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if (tid != LLDB_INVALID_THREAD_ID) {
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const size_t num_actions = m_actions.size();
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for (size_t i = 0; i < num_actions; ++i) {
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if (m_actions[i].tid == tid)
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m_signal_handled[i] = true;
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}
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}
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}
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const ResumeAction *GetFirst() const { return m_actions.data(); }
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size_t GetSize() const { return m_actions.size(); }
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void Clear() {
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m_actions.clear();
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m_signal_handled.clear();
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}
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protected:
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std::vector<ResumeAction> m_actions;
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mutable std::vector<bool> m_signal_handled;
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};
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struct ThreadStopInfo {
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lldb::StopReason reason;
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uint32_t signo;
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union {
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// eStopReasonException
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struct {
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uint64_t type;
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uint32_t data_count;
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lldb::addr_t data[8];
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} exception;
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// eStopReasonFork / eStopReasonVFork
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struct {
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lldb::pid_t child_pid;
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lldb::tid_t child_tid;
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} fork;
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} details;
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};
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}
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#endif // LLDB_HOST_DEBUG_H
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