clang 20.0.0 (based on r547379) from build 12806354. Bug: http://b/379133546 Test: N/A Change-Id: I2eb8938af55d809de674be63cb30cf27e801862b Upstream-Commit: ad834e67b1105d15ef907f6255d4c96e8e733f57
246 lines
8.4 KiB
C++
246 lines
8.4 KiB
C++
//===-- UniqueCStringMap.h --------------------------------------*- C++ -*-===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLDB_CORE_UNIQUECSTRINGMAP_H
|
|
#define LLDB_CORE_UNIQUECSTRINGMAP_H
|
|
|
|
#include <algorithm>
|
|
#include <vector>
|
|
|
|
#include "lldb/Utility/ConstString.h"
|
|
#include "lldb/Utility/RegularExpression.h"
|
|
|
|
namespace lldb_private {
|
|
|
|
// Templatized uniqued string map.
|
|
//
|
|
// This map is useful for mapping unique C string names to values of type T.
|
|
// Each "const char *" name added must be unique for a given
|
|
// C string value. ConstString::GetCString() can provide such strings.
|
|
// Any other string table that has guaranteed unique values can also be used.
|
|
template <typename T> class UniqueCStringMap {
|
|
public:
|
|
struct Entry {
|
|
Entry(ConstString cstr, const T &v) : cstring(cstr), value(v) {}
|
|
|
|
ConstString cstring;
|
|
T value;
|
|
};
|
|
|
|
typedef std::vector<Entry> collection;
|
|
typedef typename collection::iterator iterator;
|
|
typedef typename collection::const_iterator const_iterator;
|
|
|
|
// Call this function multiple times to add a bunch of entries to this map,
|
|
// then later call UniqueCStringMap<T>::Sort() before doing any searches by
|
|
// name.
|
|
void Append(ConstString unique_cstr, const T &value) {
|
|
m_map.push_back(typename UniqueCStringMap<T>::Entry(unique_cstr, value));
|
|
}
|
|
|
|
void Append(const Entry &e) { m_map.push_back(e); }
|
|
|
|
void Clear() { m_map.clear(); }
|
|
|
|
// Get an entries by index in a variety of forms.
|
|
//
|
|
// The caller is responsible for ensuring that the collection does not change
|
|
// during while using the returned values.
|
|
bool GetValueAtIndex(uint32_t idx, T &value) const {
|
|
if (idx < m_map.size()) {
|
|
value = m_map[idx].value;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ConstString GetCStringAtIndexUnchecked(uint32_t idx) const {
|
|
return m_map[idx].cstring;
|
|
}
|
|
|
|
// Use this function if you have simple types in your map that you can easily
|
|
// copy when accessing values by index.
|
|
T GetValueAtIndexUnchecked(uint32_t idx) const { return m_map[idx].value; }
|
|
|
|
// Use this function if you have complex types in your map that you don't
|
|
// want to copy when accessing values by index.
|
|
const T &GetValueRefAtIndexUnchecked(uint32_t idx) const {
|
|
return m_map[idx].value;
|
|
}
|
|
|
|
ConstString GetCStringAtIndex(uint32_t idx) const {
|
|
return ((idx < m_map.size()) ? m_map[idx].cstring : ConstString());
|
|
}
|
|
|
|
// Find the value for the unique string in the map.
|
|
//
|
|
// Return the value for \a unique_cstr if one is found, return \a fail_value
|
|
// otherwise. This method works well for simple type
|
|
// T values and only if there is a sensible failure value that can
|
|
// be returned and that won't match any existing values.
|
|
T Find(ConstString unique_cstr, T fail_value) const {
|
|
auto pos = llvm::lower_bound(m_map, unique_cstr, Compare());
|
|
if (pos != m_map.end() && pos->cstring == unique_cstr)
|
|
return pos->value;
|
|
return fail_value;
|
|
}
|
|
|
|
// Get a pointer to the first entry that matches "name". nullptr will be
|
|
// returned if there is no entry that matches "name".
|
|
//
|
|
// The caller is responsible for ensuring that the collection does not change
|
|
// during while using the returned pointer.
|
|
const Entry *FindFirstValueForName(ConstString unique_cstr) const {
|
|
auto pos = llvm::lower_bound(m_map, unique_cstr, Compare());
|
|
if (pos != m_map.end() && pos->cstring == unique_cstr)
|
|
return &(*pos);
|
|
return nullptr;
|
|
}
|
|
|
|
// Get a pointer to the next entry that matches "name" from a previously
|
|
// returned Entry pointer. nullptr will be returned if there is no subsequent
|
|
// entry that matches "name".
|
|
//
|
|
// The caller is responsible for ensuring that the collection does not change
|
|
// during while using the returned pointer.
|
|
const Entry *FindNextValueForName(const Entry *entry_ptr) const {
|
|
if (!m_map.empty()) {
|
|
const Entry *first_entry = &m_map[0];
|
|
const Entry *after_last_entry = first_entry + m_map.size();
|
|
const Entry *next_entry = entry_ptr + 1;
|
|
if (first_entry <= next_entry && next_entry < after_last_entry) {
|
|
if (next_entry->cstring == entry_ptr->cstring)
|
|
return next_entry;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
size_t GetValues(ConstString unique_cstr, std::vector<T> &values) const {
|
|
const size_t start_size = values.size();
|
|
|
|
for (const Entry &entry : llvm::make_range(std::equal_range(
|
|
m_map.begin(), m_map.end(), unique_cstr, Compare())))
|
|
values.push_back(entry.value);
|
|
|
|
return values.size() - start_size;
|
|
}
|
|
|
|
size_t GetValues(const RegularExpression ®ex,
|
|
std::vector<T> &values) const {
|
|
const size_t start_size = values.size();
|
|
|
|
const_iterator pos, end = m_map.end();
|
|
for (pos = m_map.begin(); pos != end; ++pos) {
|
|
if (regex.Execute(pos->cstring.GetCString()))
|
|
values.push_back(pos->value);
|
|
}
|
|
|
|
return values.size() - start_size;
|
|
}
|
|
|
|
// Get the total number of entries in this map.
|
|
size_t GetSize() const { return m_map.size(); }
|
|
|
|
// Returns true if this map is empty.
|
|
bool IsEmpty() const { return m_map.empty(); }
|
|
|
|
// Reserve memory for at least "n" entries in the map. This is useful to call
|
|
// when you know you will be adding a lot of entries using
|
|
// UniqueCStringMap::Append() (which should be followed by a call to
|
|
// UniqueCStringMap::Sort()) or to UniqueCStringMap::Insert().
|
|
void Reserve(size_t n) { m_map.reserve(n); }
|
|
|
|
// Sort the unsorted contents in this map. A typical code flow would be:
|
|
// size_t approximate_num_entries = ....
|
|
// UniqueCStringMap<uint32_t> my_map;
|
|
// my_map.Reserve (approximate_num_entries);
|
|
// for (...)
|
|
// {
|
|
// my_map.Append (UniqueCStringMap::Entry(GetName(...), GetValue(...)));
|
|
// }
|
|
// my_map.Sort();
|
|
void Sort() {
|
|
Sort([](const T &, const T &) { return false; });
|
|
}
|
|
|
|
/// Sort contents of this map using the provided comparator to break ties for
|
|
/// entries with the same string value.
|
|
template <typename TCompare> void Sort(TCompare tc) {
|
|
Compare c;
|
|
llvm::sort(m_map, [&](const Entry &lhs, const Entry &rhs) -> bool {
|
|
int result = c.ThreeWay(lhs.cstring, rhs.cstring);
|
|
if (result == 0)
|
|
return tc(lhs.value, rhs.value);
|
|
return result < 0;
|
|
});
|
|
}
|
|
|
|
// Since we are using a vector to contain our items it will always double its
|
|
// memory consumption as things are added to the vector, so if you intend to
|
|
// keep a UniqueCStringMap around and have a lot of entries in the map, you
|
|
// will want to call this function to create a new vector and copy _only_ the
|
|
// exact size needed as part of the finalization of the string map.
|
|
void SizeToFit() {
|
|
if (m_map.size() < m_map.capacity()) {
|
|
collection temp(m_map.begin(), m_map.end());
|
|
m_map.swap(temp);
|
|
}
|
|
}
|
|
|
|
iterator begin() { return m_map.begin(); }
|
|
iterator end() { return m_map.end(); }
|
|
const_iterator begin() const { return m_map.begin(); }
|
|
const_iterator end() const { return m_map.end(); }
|
|
|
|
// Range-based for loop for all entries of the specified ConstString name.
|
|
llvm::iterator_range<const_iterator>
|
|
equal_range(ConstString unique_cstr) const {
|
|
return llvm::make_range(
|
|
std::equal_range(m_map.begin(), m_map.end(), unique_cstr, Compare()));
|
|
};
|
|
|
|
protected:
|
|
struct Compare {
|
|
bool operator()(const Entry &lhs, const Entry &rhs) {
|
|
return operator()(lhs.cstring, rhs.cstring);
|
|
}
|
|
|
|
bool operator()(const Entry &lhs, ConstString rhs) {
|
|
return operator()(lhs.cstring, rhs);
|
|
}
|
|
|
|
bool operator()(ConstString lhs, const Entry &rhs) {
|
|
return operator()(lhs, rhs.cstring);
|
|
}
|
|
|
|
bool operator()(ConstString lhs, ConstString rhs) {
|
|
return ThreeWay(lhs, rhs) < 0;
|
|
}
|
|
|
|
// This is only for uniqueness, not lexicographical ordering, so we can
|
|
// just compare pointers. *However*, comparing pointers from different
|
|
// allocations is UB, so we need compare their integral values instead.
|
|
int ThreeWay(ConstString lhs, ConstString rhs) {
|
|
auto lhsint = uintptr_t(lhs.GetCString());
|
|
auto rhsint = uintptr_t(rhs.GetCString());
|
|
if (lhsint < rhsint)
|
|
return -1;
|
|
if (lhsint > rhsint)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
collection m_map;
|
|
};
|
|
|
|
} // namespace lldb_private
|
|
|
|
#endif // LLDB_CORE_UNIQUECSTRINGMAP_H
|