//===- PredIteratorCache.h - pred_iterator Cache ----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the PredIteratorCache class. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_PREDITERATORCACHE_H #define LLVM_IR_PREDITERATORCACHE_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" #include "llvm/IR/CFG.h" #include "llvm/Support/Allocator.h" namespace llvm { /// PredIteratorCache - This class is an extremely trivial cache for /// predecessor iterator queries. This is useful for code that repeatedly /// wants the predecessor list for the same blocks. class PredIteratorCache { /// Cached list of predecessors, allocated in Memory. DenseMap> BlockToPredsMap; /// Memory - This is the space that holds cached preds. BumpPtrAllocator Memory; public: size_t size(BasicBlock *BB) { return get(BB).size(); } ArrayRef get(BasicBlock *BB) { ArrayRef &Entry = BlockToPredsMap[BB]; if (Entry.data()) return Entry; SmallVector PredCache(predecessors(BB)); BasicBlock **Data = Memory.Allocate(PredCache.size()); std::copy(PredCache.begin(), PredCache.end(), Data); Entry = ArrayRef(Data, PredCache.size()); return Entry; } /// clear - Remove all information. void clear() { BlockToPredsMap.clear(); Memory.Reset(); } }; } // end namespace llvm #endif