//===- HeaderSearchOptions.h ------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_LEX_HEADERSEARCHOPTIONS_H #define LLVM_CLANG_LEX_HEADERSEARCHOPTIONS_H #include "clang/Basic/LLVM.h" #include "llvm/ADT/CachedHashString.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/HashBuilder.h" #include #include #include #include namespace clang { namespace frontend { /// IncludeDirGroup - Identifies the group an include Entry belongs to, /// representing its relative positive in the search list. /// \#include directives whose paths are enclosed by string quotes ("") /// start searching at the Quoted group (specified by '-iquote'), /// then search the Angled group, then the System group, etc. enum IncludeDirGroup { /// '\#include ""' paths, added by 'gcc -iquote'. Quoted = 0, /// Paths for '\#include <>' added by '-I'. Angled, /// Like Angled, but marks header maps used when building frameworks. IndexHeaderMap, /// Like Angled, but marks system directories. System, /// Like System, but headers are implicitly wrapped in extern "C". ExternCSystem, /// Like System, but only used for C. CSystem, /// Like System, but only used for C++. CXXSystem, /// Like System, but only used for ObjC. ObjCSystem, /// Like System, but only used for ObjC++. ObjCXXSystem, /// Like System, but searched after the system directories. After }; } // namespace frontend /// HeaderSearchOptions - Helper class for storing options related to the /// initialization of the HeaderSearch object. class HeaderSearchOptions { public: struct Entry { std::string Path; frontend::IncludeDirGroup Group; LLVM_PREFERRED_TYPE(bool) unsigned IsFramework : 1; /// IgnoreSysRoot - This is false if an absolute path should be treated /// relative to the sysroot, or true if it should always be the absolute /// path. LLVM_PREFERRED_TYPE(bool) unsigned IgnoreSysRoot : 1; Entry(StringRef path, frontend::IncludeDirGroup group, bool isFramework, bool ignoreSysRoot) : Path(path), Group(group), IsFramework(isFramework), IgnoreSysRoot(ignoreSysRoot) {} }; struct SystemHeaderPrefix { /// A prefix to be matched against paths in \#include directives. std::string Prefix; /// True if paths beginning with this prefix should be treated as system /// headers. bool IsSystemHeader; SystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) : Prefix(Prefix), IsSystemHeader(IsSystemHeader) {} }; /// If non-empty, the directory to use as a "virtual system root" for include /// paths. std::string Sysroot; /// User specified include entries. std::vector UserEntries; /// User-specified system header prefixes. std::vector SystemHeaderPrefixes; /// The directory which holds the compiler resource files (builtin includes, /// etc.). std::string ResourceDir; /// The directory used for the module cache. std::string ModuleCachePath; /// The directory used for a user build. std::string ModuleUserBuildPath; /// The mapping of module names to prebuilt module files. std::map> PrebuiltModuleFiles; /// The directories used to load prebuilt module files. std::vector PrebuiltModulePaths; /// The module/pch container format. std::string ModuleFormat; /// Whether we should disable the use of the hash string within the /// module cache. /// /// Note: Only used for testing! LLVM_PREFERRED_TYPE(bool) unsigned DisableModuleHash : 1; /// Implicit module maps. This option is enabld by default when /// modules is enabled. LLVM_PREFERRED_TYPE(bool) unsigned ImplicitModuleMaps : 1; /// Set the 'home directory' of a module map file to the current /// working directory (or the home directory of the module map file that /// contained the 'extern module' directive importing this module map file /// if any) rather than the directory containing the module map file. // /// The home directory is where we look for files named in the module map /// file. LLVM_PREFERRED_TYPE(bool) unsigned ModuleMapFileHomeIsCwd : 1; /// Set the base path of a built module file to be the current working /// directory. This is useful for sharing module files across machines /// that build with different paths without having to rewrite all /// modulemap files to have working directory relative paths. LLVM_PREFERRED_TYPE(bool) unsigned ModuleFileHomeIsCwd : 1; /// Also search for prebuilt implicit modules in the prebuilt module cache /// path. LLVM_PREFERRED_TYPE(bool) unsigned EnablePrebuiltImplicitModules : 1; /// The interval (in seconds) between pruning operations. /// /// This operation is expensive, because it requires Clang to walk through /// the directory structure of the module cache, stat()'ing and removing /// files. /// /// The default value is large, e.g., the operation runs once a week. unsigned ModuleCachePruneInterval = 7 * 24 * 60 * 60; /// The time (in seconds) after which an unused module file will be /// considered unused and will, therefore, be pruned. /// /// When the module cache is pruned, any module file that has not been /// accessed in this many seconds will be removed. The default value is /// large, e.g., a month, to avoid forcing infrequently-used modules to be /// regenerated often. unsigned ModuleCachePruneAfter = 31 * 24 * 60 * 60; /// The time in seconds when the build session started. /// /// This time is used by other optimizations in header search and module /// loading. uint64_t BuildSessionTimestamp = 0; /// The set of macro names that should be ignored for the purposes /// of computing the module hash. llvm::SmallSetVector ModulesIgnoreMacros; /// The set of user-provided virtual filesystem overlay files. std::vector VFSOverlayFiles; /// Include the compiler builtin includes. LLVM_PREFERRED_TYPE(bool) unsigned UseBuiltinIncludes : 1; /// Include the system standard include search directories. LLVM_PREFERRED_TYPE(bool) unsigned UseStandardSystemIncludes : 1; /// Include the system standard C++ library include search directories. LLVM_PREFERRED_TYPE(bool) unsigned UseStandardCXXIncludes : 1; /// Use libc++ instead of the default libstdc++. LLVM_PREFERRED_TYPE(bool) unsigned UseLibcxx : 1; /// Whether header search information should be output as for -v. LLVM_PREFERRED_TYPE(bool) unsigned Verbose : 1; /// If true, skip verifying input files used by modules if the /// module was already verified during this build session (see /// \c BuildSessionTimestamp). LLVM_PREFERRED_TYPE(bool) unsigned ModulesValidateOncePerBuildSession : 1; /// Whether to validate system input files when a module is loaded. LLVM_PREFERRED_TYPE(bool) unsigned ModulesValidateSystemHeaders : 1; // Whether the content of input files should be hashed and used to // validate consistency. LLVM_PREFERRED_TYPE(bool) unsigned ValidateASTInputFilesContent : 1; // Whether the input files from C++20 Modules should be checked. LLVM_PREFERRED_TYPE(bool) unsigned ForceCheckCXX20ModulesInputFiles : 1; /// Whether the module includes debug information (-gmodules). LLVM_PREFERRED_TYPE(bool) unsigned UseDebugInfo : 1; LLVM_PREFERRED_TYPE(bool) unsigned ModulesValidateDiagnosticOptions : 1; /// Whether to entirely skip writing diagnostic options. /// Primarily used to speed up deserialization during dependency scanning. LLVM_PREFERRED_TYPE(bool) unsigned ModulesSkipDiagnosticOptions : 1; /// Whether to entirely skip writing header search paths. /// Primarily used to speed up deserialization during dependency scanning. LLVM_PREFERRED_TYPE(bool) unsigned ModulesSkipHeaderSearchPaths : 1; /// Whether to entirely skip writing pragma diagnostic mappings. /// Primarily used to speed up deserialization during dependency scanning. LLVM_PREFERRED_TYPE(bool) unsigned ModulesSkipPragmaDiagnosticMappings : 1; /// Whether to prune non-affecting module map files from PCM files. LLVM_PREFERRED_TYPE(bool) unsigned ModulesPruneNonAffectingModuleMaps : 1; LLVM_PREFERRED_TYPE(bool) unsigned ModulesHashContent : 1; /// Whether we should include all things that could impact the module in the /// hash. /// /// This includes things like the full header search path, and enabled /// diagnostics. LLVM_PREFERRED_TYPE(bool) unsigned ModulesStrictContextHash : 1; /// Whether to include ivfsoverlay usage information in written AST files. LLVM_PREFERRED_TYPE(bool) unsigned ModulesIncludeVFSUsage : 1; /// Whether we should look for a module in module maps only in provided /// header search paths or if we are allowed to look for module maps in /// subdirectories of provided paths too. LLVM_PREFERRED_TYPE(bool) unsigned AllowModuleMapSubdirectorySearch : 1; HeaderSearchOptions(StringRef _Sysroot = "/") : Sysroot(_Sysroot), ModuleFormat("raw"), DisableModuleHash(false), ImplicitModuleMaps(false), ModuleMapFileHomeIsCwd(false), ModuleFileHomeIsCwd(false), EnablePrebuiltImplicitModules(false), UseBuiltinIncludes(true), UseStandardSystemIncludes(true), UseStandardCXXIncludes(true), UseLibcxx(false), Verbose(false), ModulesValidateOncePerBuildSession(false), ModulesValidateSystemHeaders(false), ValidateASTInputFilesContent(false), ForceCheckCXX20ModulesInputFiles(false), UseDebugInfo(false), ModulesValidateDiagnosticOptions(true), ModulesSkipDiagnosticOptions(false), ModulesSkipHeaderSearchPaths(false), ModulesSkipPragmaDiagnosticMappings(false), ModulesPruneNonAffectingModuleMaps(true), ModulesHashContent(false), ModulesStrictContextHash(false), ModulesIncludeVFSUsage(false), AllowModuleMapSubdirectorySearch(true) {} /// AddPath - Add the \p Path path to the specified \p Group list. void AddPath(StringRef Path, frontend::IncludeDirGroup Group, bool IsFramework, bool IgnoreSysRoot) { UserEntries.emplace_back(Path, Group, IsFramework, IgnoreSysRoot); } /// AddSystemHeaderPrefix - Override whether \#include directives naming a /// path starting with \p Prefix should be considered as naming a system /// header. void AddSystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) { SystemHeaderPrefixes.emplace_back(Prefix, IsSystemHeader); } void AddVFSOverlayFile(StringRef Name) { VFSOverlayFiles.push_back(std::string(Name)); } void AddPrebuiltModulePath(StringRef Name) { PrebuiltModulePaths.push_back(std::string(Name)); } }; template inline void addHash(llvm::HashBuilder &HBuilder, const HeaderSearchOptions::Entry &E) { HBuilder.add(E.Path, E.Group, E.IsFramework, E.IgnoreSysRoot); } template inline void addHash(llvm::HashBuilder &HBuilder, const HeaderSearchOptions::SystemHeaderPrefix &SHP) { HBuilder.add(SHP.Prefix, SHP.IsSystemHeader); } } // namespace clang #endif // LLVM_CLANG_LEX_HEADERSEARCHOPTIONS_H