refactor progress

This commit is contained in:
Hampus Kraft
2026-02-17 12:22:36 +00:00
parent cb31608523
commit d5abd1a7e4
8257 changed files with 1190207 additions and 761040 deletions

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/*
* Copyright (C) 2026 Fluxer Contributors
*
* This file is part of Fluxer.
*
* Fluxer is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Fluxer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
*/
import type {JobID, ReadyItem} from '@fluxer/queue/src/domain/QueueDomainTypes';
export class PriorityQueue {
private heap: Array<ReadyItem> = [];
private compare(a: ReadyItem, b: ReadyItem): number {
if (a.priority !== b.priority) {
return b.priority - a.priority;
}
if (a.runAtMs !== b.runAtMs) {
return a.runAtMs - b.runAtMs;
}
if (a.createdAtMs !== b.createdAtMs) {
return a.createdAtMs - b.createdAtMs;
}
return a.sequence - b.sequence;
}
private swap(i: number, j: number): void {
const temp = this.heap[i]!;
this.heap[i] = this.heap[j]!;
this.heap[j] = temp;
}
private bubbleUp(index: number): void {
while (index > 0) {
const parentIndex = Math.floor((index - 1) / 2);
if (this.compare(this.heap[index]!, this.heap[parentIndex]!) >= 0) {
break;
}
this.swap(index, parentIndex);
index = parentIndex;
}
}
private bubbleDown(index: number): void {
const length = this.heap.length;
while (true) {
const leftChild = 2 * index + 1;
const rightChild = 2 * index + 2;
let smallest = index;
if (leftChild < length && this.compare(this.heap[leftChild]!, this.heap[smallest]!) < 0) {
smallest = leftChild;
}
if (rightChild < length && this.compare(this.heap[rightChild]!, this.heap[smallest]!) < 0) {
smallest = rightChild;
}
if (smallest === index) {
break;
}
this.swap(index, smallest);
index = smallest;
}
}
push(item: ReadyItem): void {
this.heap.push(item);
this.bubbleUp(this.heap.length - 1);
}
pop(): ReadyItem | undefined {
if (this.heap.length === 0) {
return undefined;
}
const result = this.heap[0];
const last = this.heap.pop();
if (this.heap.length > 0 && last !== undefined) {
this.heap[0] = last;
this.bubbleDown(0);
}
return result;
}
peek(): ReadyItem | undefined {
return this.heap[0];
}
remove(jobId: JobID): boolean {
const index = this.heap.findIndex((item) => item.jobId === jobId);
if (index === -1) {
return false;
}
const last = this.heap.pop();
if (index < this.heap.length && last !== undefined) {
this.heap[index] = last;
this.bubbleUp(index);
this.bubbleDown(index);
}
return true;
}
has(jobId: JobID): boolean {
return this.heap.some((item) => item.jobId === jobId);
}
get size(): number {
return this.heap.length;
}
get isEmpty(): boolean {
return this.heap.length === 0;
}
clear(): void {
this.heap = [];
}
toArray(): Array<ReadyItem> {
return [...this.heap];
}
static fromArray(items: Array<ReadyItem>): PriorityQueue {
const queue = new PriorityQueue();
for (const item of items) {
queue.push(item);
}
return queue;
}
}