refactor progress
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211
fluxer_app/src/components/modals/GuildFolderSettingsModal.tsx
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211
fluxer_app/src/components/modals/GuildFolderSettingsModal.tsx
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/*
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* Copyright (C) 2026 Fluxer Contributors
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*
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* This file is part of Fluxer.
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*
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* Fluxer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Fluxer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
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*/
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import * as ModalActionCreators from '@app/actions/ModalActionCreators';
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import * as UserSettingsActionCreators from '@app/actions/UserSettingsActionCreators';
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import {ColorPickerField} from '@app/components/form/ColorPickerField';
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import {Input} from '@app/components/form/Input';
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import {Select, type SelectOption} from '@app/components/form/Select';
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import {Switch} from '@app/components/form/Switch';
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import * as Modal from '@app/components/modals/Modal';
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import {Button} from '@app/components/uikit/button/Button';
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import {useCursorAtEnd} from '@app/hooks/useCursorAtEnd';
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import GuildStore from '@app/stores/GuildStore';
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import UserSettingsStore from '@app/stores/UserSettingsStore';
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import {
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DEFAULT_GUILD_FOLDER_ICON,
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GuildFolderFlags,
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type GuildFolderIcon,
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GuildFolderIcons,
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} from '@fluxer/constants/src/UserConstants';
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import {useLingui} from '@lingui/react/macro';
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import {
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BookmarkSimpleIcon,
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FolderIcon,
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GameControllerIcon,
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HeartIcon,
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MusicNoteIcon,
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ShieldIcon,
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StarIcon,
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} from '@phosphor-icons/react';
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import {observer} from 'mobx-react-lite';
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import type {ReactNode} from 'react';
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import {useCallback, useMemo, useState} from 'react';
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const FOLDER_ICON_MAP: Record<GuildFolderIcon, ReactNode> = {
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[GuildFolderIcons.FOLDER]: <FolderIcon weight="fill" size={18} />,
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[GuildFolderIcons.STAR]: <StarIcon weight="fill" size={18} />,
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[GuildFolderIcons.HEART]: <HeartIcon weight="fill" size={18} />,
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[GuildFolderIcons.BOOKMARK]: <BookmarkSimpleIcon weight="fill" size={18} />,
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[GuildFolderIcons.GAME_CONTROLLER]: <GameControllerIcon weight="fill" size={18} />,
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[GuildFolderIcons.SHIELD]: <ShieldIcon weight="fill" size={18} />,
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[GuildFolderIcons.MUSIC_NOTE]: <MusicNoteIcon weight="fill" size={18} />,
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};
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interface GuildFolderSettingsModalProps {
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folderId: number;
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}
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export const GuildFolderSettingsModal = observer(({folderId}: GuildFolderSettingsModalProps) => {
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const {t} = useLingui();
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const folder = useMemo(() => {
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return UserSettingsStore.guildFolders.find((f) => f.id === folderId);
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}, [folderId]);
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const autoGeneratedName = useMemo(() => {
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if (!folder) return '';
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const guildNames = folder.guildIds
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.slice(0, 3)
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.map((guildId) => GuildStore.getGuild(guildId)?.name)
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.filter((name): name is string => name != null);
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return guildNames.join(', ');
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}, [folder]);
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const [name, setName] = useState(folder?.name ?? '');
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const nameRef = useCursorAtEnd<HTMLInputElement>();
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const [color, setColor] = useState(folder?.color ?? 0);
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const [flags, setFlags] = useState(folder?.flags ?? 0);
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const [icon, setIcon] = useState<GuildFolderIcon>(folder?.icon ?? DEFAULT_GUILD_FOLDER_ICON);
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const [isSaving, setIsSaving] = useState(false);
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const showCollapsedIcon =
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(flags & GuildFolderFlags.SHOW_ICON_WHEN_COLLAPSED) === GuildFolderFlags.SHOW_ICON_WHEN_COLLAPSED;
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const iconOptions = useMemo<Array<SelectOption<GuildFolderIcon>>>(
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() => [
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{value: GuildFolderIcons.FOLDER, label: t`Folder`},
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{value: GuildFolderIcons.STAR, label: t`Star`},
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{value: GuildFolderIcons.HEART, label: t`Heart`},
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{value: GuildFolderIcons.BOOKMARK, label: t`Bookmark`},
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{value: GuildFolderIcons.GAME_CONTROLLER, label: t`Game controller`},
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{value: GuildFolderIcons.SHIELD, label: t`Shield`},
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{value: GuildFolderIcons.MUSIC_NOTE, label: t`Music note`},
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],
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[t],
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);
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const handleNameChange = useCallback((event: React.ChangeEvent<HTMLInputElement>) => {
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setName(event.target.value);
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}, []);
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const handleColorChange = useCallback((newColor: number) => {
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setColor(newColor);
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}, []);
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const handleShowCollapsedIconChange = useCallback((value: boolean) => {
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setFlags((currentFlags) => {
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if (value) {
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return currentFlags | GuildFolderFlags.SHOW_ICON_WHEN_COLLAPSED;
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}
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return currentFlags & ~GuildFolderFlags.SHOW_ICON_WHEN_COLLAPSED;
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});
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}, []);
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const handleIconChange = useCallback((value: GuildFolderIcon) => {
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setIcon(value);
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}, []);
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const renderIconOption = useCallback(
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(option: SelectOption<GuildFolderIcon>, _isSelected: boolean) => (
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<span style={{display: 'flex', alignItems: 'center', gap: 8}}>
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{FOLDER_ICON_MAP[option.value]}
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{option.label}
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</span>
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),
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[],
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);
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const handleCancel = useCallback(() => {
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ModalActionCreators.pop();
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}, []);
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const handleSave = useCallback(async () => {
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if (!folder) return;
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setIsSaving(true);
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try {
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const updatedFolders = UserSettingsStore.guildFolders.map((f) => {
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if (f.id === folderId) {
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return {
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...f,
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name: name.trim() || null,
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color: color || null,
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flags,
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icon,
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};
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}
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return f;
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});
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await UserSettingsActionCreators.update({guildFolders: updatedFolders});
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ModalActionCreators.pop();
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} finally {
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setIsSaving(false);
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}
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}, [folder, folderId, name, color, flags, icon]);
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if (!folder) {
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return null;
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}
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return (
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<Modal.Root size="small" centered>
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<Modal.Header title={t`Folder Settings`} />
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<Modal.Content>
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<Modal.ContentLayout>
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<Input
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ref={nameRef}
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autoFocus={true}
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label={t`Folder Name`}
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placeholder={autoGeneratedName}
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value={name}
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onChange={handleNameChange}
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autoComplete="off"
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maxLength={100}
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/>
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<ColorPickerField label={t`Folder Color`} value={color} onChange={handleColorChange} />
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<Switch
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label={t`Show icon when collapsed`}
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value={showCollapsedIcon}
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onChange={handleShowCollapsedIconChange}
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/>
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<Select
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label={t`Folder Icon`}
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value={icon}
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options={iconOptions}
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onChange={handleIconChange}
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isSearchable={false}
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renderOption={renderIconOption}
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/>
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</Modal.ContentLayout>
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</Modal.Content>
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<Modal.Footer>
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<Button onClick={handleCancel} variant="secondary">
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{t`Cancel`}
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</Button>
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<Button onClick={handleSave} submitting={isSaving}>
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{t`Save`}
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</Button>
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</Modal.Footer>
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</Modal.Root>
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);
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});
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export function openGuildFolderSettingsModal(folderId: number): void {
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ModalActionCreators.push(ModalActionCreators.modal(() => <GuildFolderSettingsModal folderId={folderId} />));
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}
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