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83
tests/integration/auth_login_invite_auto_join_test.go
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83
tests/integration/auth_login_invite_auto_join_test.go
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/*
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* Copyright (C) 2026 Fluxer Contributors
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*
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* This file is part of Fluxer.
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*
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* Fluxer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Fluxer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
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*/
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package integration
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import (
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"fmt"
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"net/http"
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"strconv"
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"testing"
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"time"
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)
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// Covers auto-joining a guild when logging in with invite_code.
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func TestAuthLoginInviteAutoJoin(t *testing.T) {
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client := newTestClient(t)
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owner := createTestAccount(t, client)
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guild := createGuild(t, client, owner.Token, fmt.Sprintf("InviteGuild-%d", time.Now().UnixNano()))
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systemChannelID, err := strconv.ParseInt(guild.SystemChannel, 10, 64)
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if err != nil {
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t.Fatalf("failed to parse system channel id: %v", err)
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}
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invite := createChannelInvite(t, client, owner.Token, systemChannelID)
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member := createTestAccount(t, client)
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loginReq := loginRequest{
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Email: member.Email,
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Password: member.Password,
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InviteCode: &invite.Code,
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}
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resp, err := client.postJSON("/auth/login", loginReq)
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if err != nil {
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t.Fatalf("failed to login with invite: %v", err)
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}
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assertStatus(t, resp, http.StatusOK)
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var loginResp loginResponse
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decodeJSONResponse(t, resp, &loginResp)
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if loginResp.Token == "" {
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t.Fatalf("expected login to return token")
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}
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resp.Body.Close()
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guildsResp, err := client.getWithAuth("/users/@me/guilds", loginResp.Token)
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if err != nil {
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t.Fatalf("failed to fetch guilds: %v", err)
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}
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assertStatus(t, guildsResp, http.StatusOK)
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var guilds []struct {
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ID string `json:"id"`
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}
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decodeJSONResponse(t, guildsResp, &guilds)
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guildsResp.Body.Close()
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found := false
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for _, g := range guilds {
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if g.ID == guild.ID {
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found = true
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break
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}
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}
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if !found {
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t.Fatalf("expected guild %s to be joined after login with invite", guild.ID)
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}
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}
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