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Hampus Kraft
2026-01-01 20:42:59 +00:00
commit 2f557eda8c
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/*
* Copyright (C) 2026 Fluxer Contributors
*
* This file is part of Fluxer.
*
* Fluxer is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Fluxer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
*/
import {makeAutoObservable, runInAction} from 'mobx';
import {makePersistent} from '~/lib/MobXPersistence';
import * as SoundUtils from '~/utils/SoundUtils';
import {SoundType} from '~/utils/SoundUtils';
interface SoundSettings {
allSoundsDisabled: boolean;
disabledSounds: Partial<Record<SoundType, boolean>>;
}
class SoundStore {
currentlyPlaying = new Set<SoundType>();
volume = 0.7;
incomingCallActive = false;
settings: SoundSettings = {
allSoundsDisabled: false,
disabledSounds: {},
};
constructor() {
makeAutoObservable(
this,
{
currentlyPlaying: false,
},
{autoBind: true},
);
this.initPersistence();
}
private async initPersistence(): Promise<void> {
await makePersistent(this, 'SoundStore', ['settings'], {version: 3});
}
playSound(sound: SoundType, loop = false): void {
if (!this.isSoundEnabled(sound)) {
return;
}
SoundUtils.playSound(sound, loop, this.volume)
.then((result) => {
if (result) {
runInAction(() => {
const newPlaying = new Set(this.currentlyPlaying);
newPlaying.add(sound);
this.currentlyPlaying = newPlaying;
});
}
})
.catch((error) => console.warn('Failed to play sound:', error));
}
stopSound(sound: SoundType): void {
SoundUtils.stopSound(sound);
const newPlaying = new Set(this.currentlyPlaying);
newPlaying.delete(sound);
this.currentlyPlaying = newPlaying;
}
stopAllSounds(): void {
SoundUtils.stopAllSounds();
this.currentlyPlaying = new Set();
this.incomingCallActive = false;
}
startIncomingRing(): void {
this.playSound(SoundType.IncomingRing, true);
this.incomingCallActive = true;
}
stopIncomingRing(): void {
this.stopSound(SoundType.IncomingRing);
this.incomingCallActive = false;
}
private isSoundEnabled(soundType: SoundType): boolean {
return !this.settings.allSoundsDisabled && !this.settings.disabledSounds[soundType];
}
toggleEnabled(): void {
this.settings = {
...this.settings,
allSoundsDisabled: !this.settings.allSoundsDisabled,
};
if (this.settings.allSoundsDisabled) {
SoundUtils.stopAllSounds();
}
}
updateSettings(settings: {allSoundsDisabled?: boolean; soundType?: SoundType; enabled?: boolean}): void {
const {soundType, enabled, allSoundsDisabled} = settings;
if (allSoundsDisabled !== undefined) {
this.settings = {
...this.settings,
allSoundsDisabled,
};
if (allSoundsDisabled) {
this.stopAllSounds();
}
} else if (soundType && enabled !== undefined) {
const newDisabledSounds = {...this.settings.disabledSounds};
if (enabled) {
delete newDisabledSounds[soundType];
} else {
newDisabledSounds[soundType] = true;
}
this.settings = {
...this.settings,
disabledSounds: newDisabledSounds,
};
}
}
setVolume(volume: number): void {
this.volume = Math.max(0, Math.min(1, volume));
}
getSoundEnabled(): boolean {
return !this.settings.allSoundsDisabled;
}
getSoundSettings(): SoundSettings {
return this.settings;
}
isSoundTypeEnabled(soundType: SoundType): boolean {
return this.isSoundEnabled(soundType);
}
getVolume(): number {
return this.volume;
}
isIncomingCallActive(): boolean {
return this.incomingCallActive;
}
isPlayingSound(sound: SoundType): boolean {
return this.currentlyPlaying.has(sound);
}
}
export default new SoundStore();