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283
fluxer_app/src/stores/MemberPresenceSubscriptionStore.tsx
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283
fluxer_app/src/stores/MemberPresenceSubscriptionStore.tsx
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/*
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* Copyright (C) 2026 Fluxer Contributors
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*
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* This file is part of Fluxer.
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*
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* Fluxer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Fluxer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
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*/
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import {makeAutoObservable, runInAction} from 'mobx';
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import ConnectionStore from '~/stores/ConnectionStore';
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const MEMBER_SUBSCRIPTION_MAX_SIZE = 100;
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const MEMBER_SUBSCRIPTION_TTL_MS = 5 * 60 * 1000;
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const MEMBER_SUBSCRIPTION_SYNC_DEBOUNCE_MS = 500;
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const MEMBER_SUBSCRIPTION_PRUNE_INTERVAL_MS = 30 * 1000;
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interface LRUEntry {
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userId: string;
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lastAccessed: number;
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}
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class MemberPresenceSubscriptionStore {
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private subscriptions: Map<string, Map<string, number>> = new Map();
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private activeGuildId: string | null = null;
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private syncTimeoutId: number | null = null;
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private pruneIntervalId: number | null = null;
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private pendingSyncGuilds: Set<string> = new Set();
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subscriptionVersion = 0;
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constructor() {
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makeAutoObservable<this, 'subscriptions' | 'syncTimeoutId' | 'pruneIntervalId' | 'pendingSyncGuilds'>(
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this,
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{
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subscriptions: false,
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syncTimeoutId: false,
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pruneIntervalId: false,
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pendingSyncGuilds: false,
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},
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{autoBind: true},
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);
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this.startPruneInterval();
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}
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private startPruneInterval(): void {
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if (this.pruneIntervalId != null) {
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return;
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}
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this.pruneIntervalId = window.setInterval(() => {
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this.pruneExpiredEntries();
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}, MEMBER_SUBSCRIPTION_PRUNE_INTERVAL_MS);
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}
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private getGuildSubscriptions(guildId: string): Map<string, number> {
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let guildSubs = this.subscriptions.get(guildId);
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if (!guildSubs) {
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guildSubs = new Map();
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this.subscriptions.set(guildId, guildSubs);
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}
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return guildSubs;
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}
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touchMember(guildId: string, userId: string): void {
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const guildSubs = this.getGuildSubscriptions(guildId);
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const now = Date.now();
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if (guildSubs.has(userId)) {
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guildSubs.delete(userId);
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}
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guildSubs.set(userId, now);
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this.enforceMaxSize(guildId);
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this.scheduleSyncToGateway(guildId);
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this.bumpVersion();
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}
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unsubscribe(guildId: string, userId: string): void {
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const guildMembers = this.subscriptions.get(guildId);
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if (!guildMembers) return;
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guildMembers.delete(userId);
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if (guildMembers.size === 0) {
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this.subscriptions.delete(guildId);
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}
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this.bumpVersion();
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this.syncToGatewayImmediate(guildId);
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}
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setActiveGuild(guildId: string): void {
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if (this.activeGuildId === guildId) {
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return;
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}
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const previous = this.activeGuildId;
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this.activeGuildId = guildId;
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if (previous) {
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this.syncActiveFlagImmediate(previous, false);
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}
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this.syncActiveFlagImmediate(guildId, true);
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this.scheduleSyncToGateway(guildId);
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this.bumpVersion();
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}
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getSubscribedMembers(guildId: string): Array<string> {
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const guildSubs = this.subscriptions.get(guildId);
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if (!guildSubs) {
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return [];
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}
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return Array.from(guildSubs.keys());
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}
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clearGuild(guildId: string): void {
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const hadSubscriptions = this.subscriptions.has(guildId);
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this.subscriptions.delete(guildId);
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if (hadSubscriptions) {
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this.syncToGatewayImmediate(guildId);
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this.bumpVersion();
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}
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}
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clearAll(): void {
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const socket = ConnectionStore.socket;
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const guildIds = Array.from(this.subscriptions.keys());
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const previousActive = this.activeGuildId;
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if (socket) {
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for (const guildId of guildIds) {
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socket.updateGuildSubscriptions({
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subscriptions: {
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[guildId]: {members: []},
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},
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});
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}
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if (previousActive) {
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socket.updateGuildSubscriptions({
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subscriptions: {
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[previousActive]: {active: false},
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},
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});
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}
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}
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this.subscriptions.clear();
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this.activeGuildId = null;
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if (this.syncTimeoutId != null) {
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clearTimeout(this.syncTimeoutId);
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this.syncTimeoutId = null;
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}
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this.pendingSyncGuilds.clear();
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this.bumpVersion();
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}
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private bumpVersion(): void {
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runInAction(() => {
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this.subscriptionVersion++;
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});
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}
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private enforceMaxSize(guildId: string): void {
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const guildSubs = this.subscriptions.get(guildId);
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if (!guildSubs || guildSubs.size <= MEMBER_SUBSCRIPTION_MAX_SIZE) {
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return;
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}
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const entries: Array<LRUEntry> = [];
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for (const [userId, lastAccessed] of guildSubs) {
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entries.push({userId, lastAccessed});
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}
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entries.sort((a, b) => a.lastAccessed - b.lastAccessed);
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const toRemove = entries.slice(0, entries.length - MEMBER_SUBSCRIPTION_MAX_SIZE);
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for (const entry of toRemove) {
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guildSubs.delete(entry.userId);
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}
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}
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private pruneExpiredEntries(): void {
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const now = Date.now();
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const cutoff = now - MEMBER_SUBSCRIPTION_TTL_MS;
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const guildsToSync = new Set<string>();
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for (const [guildId, guildSubs] of this.subscriptions) {
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const toRemove: Array<string> = [];
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for (const [userId, lastAccessed] of guildSubs) {
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if (lastAccessed < cutoff) {
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toRemove.push(userId);
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}
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}
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for (const userId of toRemove) {
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guildSubs.delete(userId);
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guildsToSync.add(guildId);
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}
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if (guildSubs.size === 0) {
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this.subscriptions.delete(guildId);
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}
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}
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if (guildsToSync.size > 0) {
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for (const guildId of guildsToSync) {
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this.scheduleSyncToGateway(guildId);
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}
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this.bumpVersion();
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}
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}
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private scheduleSyncToGateway(guildId: string): void {
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this.pendingSyncGuilds.add(guildId);
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if (this.syncTimeoutId != null) {
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return;
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}
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this.syncTimeoutId = window.setTimeout(() => {
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this.syncTimeoutId = null;
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this.flushPendingSyncs();
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}, MEMBER_SUBSCRIPTION_SYNC_DEBOUNCE_MS);
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}
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private flushPendingSyncs(): void {
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const guildsToSync = Array.from(this.pendingSyncGuilds);
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this.pendingSyncGuilds.clear();
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for (const guildId of guildsToSync) {
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this.syncToGatewayImmediate(guildId);
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}
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}
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private syncActiveFlagImmediate(guildId: string, active: boolean): void {
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const socket = ConnectionStore.socket;
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if (!socket) return;
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socket.updateGuildSubscriptions({
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subscriptions: {
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[guildId]: {active, sync: active ? true : undefined},
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},
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});
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}
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private syncToGatewayImmediate(guildId: string): void {
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const socket = ConnectionStore.socket;
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if (!socket) {
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return;
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}
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const guildSubs = this.subscriptions.get(guildId);
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const members = guildSubs ? Array.from(guildSubs.keys()) : [];
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const payload: {members: Array<string>; active?: boolean} = {members};
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if (this.activeGuildId === guildId) {
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payload.active = true;
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}
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socket.updateGuildSubscriptions({
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subscriptions: {
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[guildId]: payload,
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},
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});
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}
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}
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export default new MemberPresenceSubscriptionStore();
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