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Hampus Kraft
2026-01-01 20:42:59 +00:00
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/*
* Copyright (C) 2026 Fluxer Contributors
*
* This file is part of Fluxer.
*
* Fluxer is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Fluxer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
*/
import {action, makeAutoObservable} from 'mobx';
import {type Guild, type GuildReadyData, GuildRecord} from '~/records/GuildRecord';
import GuildStore from '~/stores/GuildStore';
import UserSettingsStore from '~/stores/UserSettingsStore';
class GuildListStore {
guilds: Array<GuildRecord> = [];
constructor() {
makeAutoObservable(this, {}, {autoBind: true});
}
@action
handleConnectionOpen(guilds: ReadonlyArray<GuildReadyData>): void {
this.guilds = [];
const availableGuilds = guilds
.filter((guild) => !guild.unavailable)
.map((guild) => GuildStore.getGuild(guild.id))
.filter((guild): guild is GuildRecord => guild !== undefined);
if (availableGuilds.length > 0) {
this.guilds = [...this.sortGuildArray(availableGuilds)];
}
}
@action
handleGuild(guild: Guild | GuildReadyData): void {
if (guild.unavailable) {
return;
}
const guildRecord = GuildStore.getGuild(guild.id);
if (!guildRecord) {
return;
}
const index = this.guilds.findIndex((s) => s.id === guild.id);
if (index === -1) {
this.guilds = [...this.sortGuildArray([...this.guilds, guildRecord])];
} else {
this.guilds = [
...this.sortGuildArray([...this.guilds.slice(0, index), guildRecord, ...this.guilds.slice(index + 1)]),
];
}
}
@action
handleGuildDelete(guildId: string, unavailable?: boolean): void {
const index = this.guilds.findIndex((s) => s.id === guildId);
if (index === -1) {
return;
}
if (unavailable) {
const existingGuild = this.guilds[index];
const updatedGuild = new GuildRecord({
...existingGuild.toJSON(),
unavailable: true,
});
this.guilds = [...this.guilds.slice(0, index), updatedGuild, ...this.guilds.slice(index + 1)];
} else {
this.guilds = [...this.guilds.slice(0, index), ...this.guilds.slice(index + 1)];
}
}
@action
sortGuilds(): void {
this.guilds = [...this.sortGuildArray([...this.guilds])];
}
private sortGuildArray(guilds: ReadonlyArray<GuildRecord>): ReadonlyArray<GuildRecord> {
const guildPositions = UserSettingsStore.guildPositions;
return [...guilds].sort((a, b) => {
const aIndex = guildPositions.indexOf(a.id);
const bIndex = guildPositions.indexOf(b.id);
if (aIndex === -1 && bIndex === -1) {
return a.name.localeCompare(b.name);
}
if (aIndex === -1) return 1;
if (bIndex === -1) return -1;
return aIndex - bIndex;
});
}
}
export default new GuildListStore();