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112
fluxer_app/src/stores/GuildListStore.tsx
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112
fluxer_app/src/stores/GuildListStore.tsx
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/*
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* Copyright (C) 2026 Fluxer Contributors
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*
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* This file is part of Fluxer.
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*
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* Fluxer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Fluxer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
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*/
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import {action, makeAutoObservable} from 'mobx';
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import {type Guild, type GuildReadyData, GuildRecord} from '~/records/GuildRecord';
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import GuildStore from '~/stores/GuildStore';
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import UserSettingsStore from '~/stores/UserSettingsStore';
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class GuildListStore {
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guilds: Array<GuildRecord> = [];
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constructor() {
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makeAutoObservable(this, {}, {autoBind: true});
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}
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@action
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handleConnectionOpen(guilds: ReadonlyArray<GuildReadyData>): void {
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this.guilds = [];
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const availableGuilds = guilds
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.filter((guild) => !guild.unavailable)
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.map((guild) => GuildStore.getGuild(guild.id))
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.filter((guild): guild is GuildRecord => guild !== undefined);
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if (availableGuilds.length > 0) {
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this.guilds = [...this.sortGuildArray(availableGuilds)];
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}
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}
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@action
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handleGuild(guild: Guild | GuildReadyData): void {
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if (guild.unavailable) {
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return;
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}
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const guildRecord = GuildStore.getGuild(guild.id);
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if (!guildRecord) {
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return;
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}
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const index = this.guilds.findIndex((s) => s.id === guild.id);
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if (index === -1) {
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this.guilds = [...this.sortGuildArray([...this.guilds, guildRecord])];
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} else {
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this.guilds = [
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...this.sortGuildArray([...this.guilds.slice(0, index), guildRecord, ...this.guilds.slice(index + 1)]),
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];
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}
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}
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@action
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handleGuildDelete(guildId: string, unavailable?: boolean): void {
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const index = this.guilds.findIndex((s) => s.id === guildId);
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if (index === -1) {
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return;
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}
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if (unavailable) {
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const existingGuild = this.guilds[index];
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const updatedGuild = new GuildRecord({
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...existingGuild.toJSON(),
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unavailable: true,
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});
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this.guilds = [...this.guilds.slice(0, index), updatedGuild, ...this.guilds.slice(index + 1)];
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} else {
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this.guilds = [...this.guilds.slice(0, index), ...this.guilds.slice(index + 1)];
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}
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}
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@action
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sortGuilds(): void {
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this.guilds = [...this.sortGuildArray([...this.guilds])];
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}
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private sortGuildArray(guilds: ReadonlyArray<GuildRecord>): ReadonlyArray<GuildRecord> {
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const guildPositions = UserSettingsStore.guildPositions;
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return [...guilds].sort((a, b) => {
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const aIndex = guildPositions.indexOf(a.id);
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const bIndex = guildPositions.indexOf(b.id);
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if (aIndex === -1 && bIndex === -1) {
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return a.name.localeCompare(b.name);
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}
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if (aIndex === -1) return 1;
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if (bIndex === -1) return -1;
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return aIndex - bIndex;
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});
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}
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}
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export default new GuildListStore();
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